• Stars
    star
    40,808
  • Rank 321 (Top 0.01 %)
  • Language
    TypeScript
  • License
    MIT License
  • Created about 5 years ago
  • Updated about 2 months ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

🐻 Bear necessities for state management in React

Build Status Build Size Version Downloads Discord Shield

A small, fast and scalable bearbones state-management solution using simplified flux principles. Has a comfy API based on hooks, isn't boilerplatey or opinionated.

Don't disregard it because it's cute. It has quite the claws, lots of time was spent dealing with common pitfalls, like the dreaded zombie child problem, react concurrency, and context loss between mixed renderers. It may be the one state-manager in the React space that gets all of these right.

You can try a live demo here.

npm install zustand # or yarn add zustand or pnpm add zustand

⚠️ This readme is written for JavaScript users. If you are a TypeScript user, be sure to check out our TypeScript Usage section.

First create a store

Your store is a hook! You can put anything in it: primitives, objects, functions. State has to be updated immutably and the set function merges state to help it.

import { create } from 'zustand'

const useBearStore = create((set) => ({
  bears: 0,
  increasePopulation: () => set((state) => ({ bears: state.bears + 1 })),
  removeAllBears: () => set({ bears: 0 }),
}))

Then bind your components, and that's it!

Use the hook anywhere, no providers are needed. Select your state and the component will re-render on changes.

function BearCounter() {
  const bears = useBearStore((state) => state.bears)
  return <h1>{bears} around here ...</h1>
}

function Controls() {
  const increasePopulation = useBearStore((state) => state.increasePopulation)
  return <button onClick={increasePopulation}>one up</button>
}

Why zustand over redux?

Why zustand over context?

  • Less boilerplate
  • Renders components only on changes
  • Centralized, action-based state management

Recipes

Fetching everything

You can, but bear in mind that it will cause the component to update on every state change!

const state = useBearStore()

Selecting multiple state slices

It detects changes with strict-equality (old === new) by default, this is efficient for atomic state picks.

const nuts = useBearStore((state) => state.nuts)
const honey = useBearStore((state) => state.honey)

If you want to construct a single object with multiple state-picks inside, similar to redux's mapStateToProps, you can use useShallow to prevent unnecessary rerenders when the selector output does not change according to shallow equal.

import { create } from 'zustand'
import { useShallow } from 'zustand/react/shallow'

const useBearStore = create((set) => ({
  bears: 0,
  increasePopulation: () => set((state) => ({ bears: state.bears + 1 })),
  removeAllBears: () => set({ bears: 0 }),
}))

// Object pick, re-renders the component when either state.nuts or state.honey change
const { nuts, honey } = useBearStore(
  useShallow((state) => ({ nuts: state.nuts, honey: state.honey })),
)

// Array pick, re-renders the component when either state.nuts or state.honey change
const [nuts, honey] = useBearStore(
  useShallow((state) => [state.nuts, state.honey]),
)

// Mapped picks, re-renders the component when state.treats changes in order, count or keys
const treats = useBearStore(useShallow((state) => Object.keys(state.treats)))

For more control over re-rendering, you may provide any custom equality function.

const treats = useBearStore(
  (state) => state.treats,
  (oldTreats, newTreats) => compare(oldTreats, newTreats),
)

Overwriting state

The set function has a second argument, false by default. Instead of merging, it will replace the state model. Be careful not to wipe out parts you rely on, like actions.

import omit from 'lodash-es/omit'

const useFishStore = create((set) => ({
  salmon: 1,
  tuna: 2,
  deleteEverything: () => set({}, true), // clears the entire store, actions included
  deleteTuna: () => set((state) => omit(state, ['tuna']), true),
}))

Async actions

Just call set when you're ready, zustand doesn't care if your actions are async or not.

const useFishStore = create((set) => ({
  fishies: {},
  fetch: async (pond) => {
    const response = await fetch(pond)
    set({ fishies: await response.json() })
  },
}))

Read from state in actions

set allows fn-updates set(state => result), but you still have access to state outside of it through get.

const useSoundStore = create((set, get) => ({
  sound: 'grunt',
  action: () => {
    const sound = get().sound
    ...

Reading/writing state and reacting to changes outside of components

Sometimes you need to access state in a non-reactive way or act upon the store. For these cases, the resulting hook has utility functions attached to its prototype.

⚠️ This technique is not recommended for adding state in React Server Components (typically in Next.js 13 and above). It can lead to unexpected bugs and privacy issues for your users. For more details, see #2200.

const useDogStore = create(() => ({ paw: true, snout: true, fur: true }))

// Getting non-reactive fresh state
const paw = useDogStore.getState().paw
// Listening to all changes, fires synchronously on every change
const unsub1 = useDogStore.subscribe(console.log)
// Updating state, will trigger listeners
useDogStore.setState({ paw: false })
// Unsubscribe listeners
unsub1()

// You can of course use the hook as you always would
function Component() {
  const paw = useDogStore((state) => state.paw)
  ...

Using subscribe with selector

If you need to subscribe with a selector, subscribeWithSelector middleware will help.

With this middleware subscribe accepts an additional signature:

subscribe(selector, callback, options?: { equalityFn, fireImmediately }): Unsubscribe
import { subscribeWithSelector } from 'zustand/middleware'
const useDogStore = create(
  subscribeWithSelector(() => ({ paw: true, snout: true, fur: true })),
)

// Listening to selected changes, in this case when "paw" changes
const unsub2 = useDogStore.subscribe((state) => state.paw, console.log)
// Subscribe also exposes the previous value
const unsub3 = useDogStore.subscribe(
  (state) => state.paw,
  (paw, previousPaw) => console.log(paw, previousPaw),
)
// Subscribe also supports an optional equality function
const unsub4 = useDogStore.subscribe(
  (state) => [state.paw, state.fur],
  console.log,
  { equalityFn: shallow },
)
// Subscribe and fire immediately
const unsub5 = useDogStore.subscribe((state) => state.paw, console.log, {
  fireImmediately: true,
})

Using zustand without React

Zustand core can be imported and used without the React dependency. The only difference is that the create function does not return a hook, but the API utilities.

import { createStore } from 'zustand/vanilla'

const store = createStore((set) => ...)
const { getState, setState, subscribe, getInitialState } = store

export default store

You can use a vanilla store with useStore hook available since v4.

import { useStore } from 'zustand'
import { vanillaStore } from './vanillaStore'

const useBoundStore = (selector) => useStore(vanillaStore, selector)

⚠️ Note that middlewares that modify set or get are not applied to getState and setState.

Transient updates (for often occurring state-changes)

The subscribe function allows components to bind to a state-portion without forcing re-render on changes. Best combine it with useEffect for automatic unsubscribe on unmount. This can make a drastic performance impact when you are allowed to mutate the view directly.

const useScratchStore = create((set) => ({ scratches: 0, ... }))

const Component = () => {
  // Fetch initial state
  const scratchRef = useRef(useScratchStore.getState().scratches)
  // Connect to the store on mount, disconnect on unmount, catch state-changes in a reference
  useEffect(() => useScratchStore.subscribe(
    state => (scratchRef.current = state.scratches)
  ), [])
  ...

Sick of reducers and changing nested states? Use Immer!

Reducing nested structures is tiresome. Have you tried immer?

import { produce } from 'immer'

const useLushStore = create((set) => ({
  lush: { forest: { contains: { a: 'bear' } } },
  clearForest: () =>
    set(
      produce((state) => {
        state.lush.forest.contains = null
      }),
    ),
}))

const clearForest = useLushStore((state) => state.clearForest)
clearForest()

Alternatively, there are some other solutions.

Persist middleware

You can persist your store's data using any kind of storage.

import { create } from 'zustand'
import { persist, createJSONStorage } from 'zustand/middleware'

const useFishStore = create(
  persist(
    (set, get) => ({
      fishes: 0,
      addAFish: () => set({ fishes: get().fishes + 1 }),
    }),
    {
      name: 'food-storage', // name of the item in the storage (must be unique)
      storage: createJSONStorage(() => sessionStorage), // (optional) by default, 'localStorage' is used
    },
  ),
)

See the full documentation for this middleware.

Immer middleware

Immer is available as middleware too.

import { create } from 'zustand'
import { immer } from 'zustand/middleware/immer'

const useBeeStore = create(
  immer((set) => ({
    bees: 0,
    addBees: (by) =>
      set((state) => {
        state.bees += by
      }),
  })),
)

Can't live without redux-like reducers and action types?

const types = { increase: 'INCREASE', decrease: 'DECREASE' }

const reducer = (state, { type, by = 1 }) => {
  switch (type) {
    case types.increase:
      return { grumpiness: state.grumpiness + by }
    case types.decrease:
      return { grumpiness: state.grumpiness - by }
  }
}

const useGrumpyStore = create((set) => ({
  grumpiness: 0,
  dispatch: (args) => set((state) => reducer(state, args)),
}))

const dispatch = useGrumpyStore((state) => state.dispatch)
dispatch({ type: types.increase, by: 2 })

Or, just use our redux-middleware. It wires up your main-reducer, sets the initial state, and adds a dispatch function to the state itself and the vanilla API.

import { redux } from 'zustand/middleware'

const useGrumpyStore = create(redux(reducer, initialState))

Redux devtools

import { devtools } from 'zustand/middleware'

// Usage with a plain action store, it will log actions as "setState"
const usePlainStore = create(devtools((set) => ...))
// Usage with a redux store, it will log full action types
const useReduxStore = create(devtools(redux(reducer, initialState)))

One redux devtools connection for multiple stores

import { devtools } from 'zustand/middleware'

// Usage with a plain action store, it will log actions as "setState"
const usePlainStore1 = create(devtools((set) => ..., { name, store: storeName1 }))
const usePlainStore2 = create(devtools((set) => ..., { name, store: storeName2 }))
// Usage with a redux store, it will log full action types
const useReduxStore = create(devtools(redux(reducer, initialState)), , { name, store: storeName3 })
const useReduxStore = create(devtools(redux(reducer, initialState)), , { name, store: storeName4 })

Assigning different connection names will separate stores in redux devtools. This also helps group different stores into separate redux devtools connections.

devtools takes the store function as its first argument, optionally you can name the store or configure serialize options with a second argument.

Name store: devtools(..., {name: "MyStore"}), which will create a separate instance named "MyStore" in the devtools.

Serialize options: devtools(..., { serialize: { options: true } }).

Logging Actions

devtools will only log actions from each separated store unlike in a typical combined reducers redux store. See an approach to combining stores #163

You can log a specific action type for each set function by passing a third parameter:

const useBearStore = create(devtools((set) => ({
  ...
  eatFish: () => set(
    (prev) => ({ fishes: prev.fishes > 1 ? prev.fishes - 1 : 0 }),
    false,
    'bear/eatFish'
  ),
  ...

You can also log the action's type along with its payload:

  ...
  addFishes: (count) => set(
    (prev) => ({ fishes: prev.fishes + count }),
    false,
    { type: 'bear/addFishes', count, }
  ),
  ...

If an action type is not provided, it is defaulted to "anonymous". You can customize this default value by providing an anonymousActionType parameter:

devtools(..., { anonymousActionType: 'unknown', ... })

If you wish to disable devtools (on production for instance). You can customize this setting by providing the enabled parameter:

devtools(..., { enabled: false, ... })

React context

The store created with create doesn't require context providers. In some cases, you may want to use contexts for dependency injection or if you want to initialize your store with props from a component. Because the normal store is a hook, passing it as a normal context value may violate the rules of hooks.

The recommended method available since v4 is to use the vanilla store.

import { createContext, useContext } from 'react'
import { createStore, useStore } from 'zustand'

const store = createStore(...) // vanilla store without hooks

const StoreContext = createContext()

const App = () => (
  <StoreContext.Provider value={store}>
    ...
  </StoreContext.Provider>
)

const Component = () => {
  const store = useContext(StoreContext)
  const slice = useStore(store, selector)
  ...

TypeScript Usage

Basic typescript usage doesn't require anything special except for writing create<State>()(...) instead of create(...)...

import { create } from 'zustand'
import { devtools, persist } from 'zustand/middleware'
import type {} from '@redux-devtools/extension' // required for devtools typing

interface BearState {
  bears: number
  increase: (by: number) => void
}

const useBearStore = create<BearState>()(
  devtools(
    persist(
      (set) => ({
        bears: 0,
        increase: (by) => set((state) => ({ bears: state.bears + by })),
      }),
      {
        name: 'bear-storage',
      },
    ),
  ),
)

A more complete TypeScript guide is here.

Best practices

Third-Party Libraries

Some users may want to extend Zustand's feature set which can be done using third-party libraries made by the community. For information regarding third-party libraries with Zustand, visit the doc.

Comparison with other libraries

More Repositories

1

react-spring

✌️ A spring physics based React animation library
TypeScript
27,160
star
2

react-three-fiber

🇨🇭 A React renderer for Three.js
TypeScript
25,320
star
3

jotai

👻 Primitive and flexible state management for React
TypeScript
16,893
star
4

use-gesture

👇Bread n butter utility for component-tied mouse/touch gestures in React and Vanilla Javascript.
TypeScript
8,537
star
5

valtio

💊 Valtio makes proxy-state simple for React and Vanilla
TypeScript
8,257
star
6

drei

🥉 useful helpers for react-three-fiber
JavaScript
7,122
star
7

leva

🌋 React-first components GUI
TypeScript
4,528
star
8

gltfjsx

🎮 Turns GLTFs into JSX components
JavaScript
3,949
star
9

use-cannon

👋💣 physics based hooks for @react-three/fiber
TypeScript
2,654
star
10

react-three-next

React Three Fiber, Threejs, Nextjs starter
JavaScript
2,140
star
11

postprocessing

A post processing library for three.js.
JavaScript
2,100
star
12

racing-game

🏎 Open source racing game developed by everyone willing
TypeScript
2,094
star
13

react-xr

🤳 VR/AR with react-three-fiber
TypeScript
1,890
star
14

react-three-flex

💪📦 Flexbox for react-three-fiber
TypeScript
1,606
star
15

suspend-react

🚥 Async/await for React components
TypeScript
1,308
star
16

react-postprocessing

📬 postprocessing for react-three-fiber
JavaScript
1,009
star
17

detect-gpu

Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
TypeScript
979
star
18

lamina

🍰 An extensible, layer based shader material for ThreeJS
TypeScript
976
star
19

its-fine

🐶🔥 A collection of escape hatches for React.
TypeScript
891
star
20

react-use-measure

🙌 Utility to measure view bounds
TypeScript
799
star
21

react-nil

⃝ A react null renderer
TypeScript
772
star
22

react-three-rapier

🤺 Rapier physics in React
TypeScript
765
star
23

maath

🪶 Math helpers for the rest of us
TypeScript
755
star
24

threejs-journey

⚛️ Bruno Simons journey demos in React
TypeScript
685
star
25

three-stdlib

📚 Stand-alone library of threejs examples designed to run without transpilation in node & browser
JavaScript
624
star
26

react-three-editor

🔌 A one of a kind scene editor that writes changes back into your code
TypeScript
602
star
27

react-three-a11y

♿️ Accessibility tools for React Three Fiber
TypeScript
507
star
28

react-zdog

⚡️🐶 React bindings for zdog
JavaScript
441
star
29

use-asset

📦 A promise caching strategy for React Suspense
TypeScript
414
star
30

react-three-offscreen

📺 Offscreen worker canvas for react-three-fiber
TypeScript
397
star
31

drei-vanilla

🍦 drei-inspired helpers for threejs
TypeScript
364
star
32

ecctrl

🕹️ A floating rigibody character controller
TypeScript
349
star
33

tunnel-rat

🐀 Non gratum anus rodentum
TypeScript
287
star
34

react-three-lgl

🔆 A React abstraction for the LGL Raycaster
TypeScript
260
star
35

market

📦 Download CC0 assets ready to use in your next 3D Project
JavaScript
249
star
36

react-three-csg

🚧 Constructive solid geometry for React
TypeScript
242
star
37

gltf-react-three

Convert GLTF files to React Three Fiber Components
JavaScript
230
star
38

component-material

🧩 Compose modular materials in React
TypeScript
161
star
39

env

💄 An app to create, edit, and preview HDR environment maps in the browser
TypeScript
143
star
40

use-p2

👋💣 2d physics hooks for @react-three/fiber
TypeScript
141
star
41

react-ogl

🦴 A barebones react renderer for ogl.
TypeScript
139
star
42

react-spring-examples

JavaScript
138
star
43

react-three-gpu-pathtracer

⚡️ A React abstraction for the popular three-gpu-pathtracer
TypeScript
125
star
44

react-three-lightmap

In-browser lightmap/AO baker for react-three-fiber and ThreeJS
TypeScript
123
star
45

cannon-es-debugger

Wireframe debugger for use with cannon-es https://github.com/react-spring/cannon-es
HTML
103
star
46

rafz

💍 One loop to frame them all.
TypeScript
96
star
47

website

Poimandres developer collective website
JavaScript
87
star
48

swc-jotai

Rust
85
star
49

assets

📦 Importable base64 encoded CC0 assets
Makefile
84
star
50

react-three-scissor

✂ Multiple scenes, one canvas! WebGL Scissoring implementation for React Three Fiber.
TypeScript
81
star
51

eslint-plugin-valtio

An eslint plugin for better valtio experience
JavaScript
69
star
52

react-spring.io

✌️ A spring physics based React animation library
TypeScript
56
star
53

react-three-babel

🛍 A Babel plugin that automatically builds the extend catalogue of known native Three.js elements
TypeScript
53
star
54

r3f-website

Website for React Three Fiber
JavaScript
26
star
55

market-assets

JavaScript
19
star
56

react-three-8thwall

JavaScript
17
star
57

drei-assets

JavaScript
16
star
58

discord

🤖 Poimandres Discord Bot
TypeScript
10
star
59

react-three-jolt

⚡ Jolt physics in React
CSS
10
star
60

branding

TypeScript
7
star
61

market-assets-do

JavaScript
5
star
62

envinfo

Easily collect useful information for bug reports
JavaScript
4
star
63

leva-wg

1
star