• Stars
    star
    107
  • Rank 322,326 (Top 7 %)
  • Language
    C#
  • License
    GNU General Publi...
  • Created almost 9 years ago
  • Updated almost 4 years ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

Plugin to import resources from the Source engine in Unity3D.

Unity-Source-Tools

Plugin to import resources from the Source engine in Unity3D.

Instructions:

Step 1: Load scene respective to what game you are extracting from, and click the WorldManager gameobject.

Step 2: Set the Export Location to where you would want to export the map.(This is optional)

Step 3: Set Map Name to the name of your map you want to import.

Step 4: Set Model Name to the name of your model you want to import(untested).

Step 5: Tick "Load Map" or "Load Model", depending on what you're doing.

Step 6: Tick Skip Sky. Otherwise, your sky will be full of garbage.

Step 7: Scroll down to uSrcSettings.

Step 8: Set the Path to wherever your game folder is(example: D:\SteamLibrary\steamapps\common\GarrysMod )

Step 9: Depending on what you're doing, adjust the game, have mod, and mod settings.

Example for Garrysmod

(This makes the script look for materials/models in D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod)

Step 10: Tick Textures, Displacements, Props, Props Dynamic, Entities, and Gen Colliders.

P.S: Lightmaps may not work correctly.

That should work! If I got this wrong, please leave an issue.

Original Readme Below

Author: lewa_j

Contributors:

antimYT

Fronkln

StamatisP

VK Public: vk.com/uSrcTools

Supported formats:

bsp - maps

vmt - materials

vtf - textures

mdl - models

vvd - models vertices

vtx - model indices

==============================================

uSource UnitySourceTools uSrcTools