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CocoaOpenGL-Swift
A simple example of using Swift to create an OpenGL application for macOS, iOS, and tvOS.triangleraster
A graphics demo written in C++ that demonstrates triangle rasterization.glsl_lighting
An OpenGL application written in C that demonstrates lighting implemented with GLSL shaders.dynamiclightmaps
An OpenGL application written in C that demonstrates dynamic lightmaps.DromeAudio
A small audio manipulation and playback library that's written in C++.pi-camera-go
A Go-based server for streaming video from the Raspberry Pi camera module.DromeEngine
A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.linedrawing
A graphics demo written in C++ that demonstrates a simple line drawing algorithm.shadowvolumes
An OpenGL application written in C that demonstrates stenciled shadow volumes.EagleFramework
A network server and web development framework written in Swift.Metal-Swift
A simple example of using Swift to create a Metal application for macOS.raytracer
A simple ray tracer that's written in C++ and uses SDL for drawing.CocoaOpenGL
A simple example of using Cocoa to create an OpenGL application for Mac OS X, including full screen support on OS X 10.7+.jabheightmap
A small OpenGL demo featuring a world created with a PNG heightmap.jab_normalmap
A small OpenGL application that demonstrates normal mapping.cglighting
An OpenGL application written in C that demonstrates the use of pixel shaders written in Cg.jab_lighting
An OpenGL demo featuring dynamic lighting and shadows.jabtest
A very small, easy-to-use library for writing unit tests in C.tsrasterizer
TypeScript version of jsrasterizer, a simple triangle rasterizer.SpatialDataStructures
Simulation program for testing spatial data structure performance.Love Open Source and this site? Check out how you can help us