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LinqFaster
Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.easygl
a typesafe opengl wrapper for the nim languageFastNoise-SIMD
Perlin style noise sped up with SIMD instructionsrust-lexer
A port of Rob Pike's Go lexer to Rustgameswithgo-public
games with gonim_simd
Nim experiment for a write once run optimum simd anywhere *at runtime* librarymonogame-hotload
A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#GroupByPerformance
Looking at the performance of GroupBydungeonbuilder
First person text based non shootermathblaster
blast mathrust-simd-tutorial
wipdotnet-perf-tips
.NET Performance TipsFSharpHero
Handmade Hero in F#advent2019
dualmonfix
lets you move the mouse between monitors of different sizes with being impededprpgcs
prpgimage-evolver
image evolverpersistence
numberphilesolescape
gamejackmott.github.io
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