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Craft
A constraint-based random number generater for use in gamesCatSAT
A simple, ASP-like embedded logic programming language for gamesUnityProlog
A mostly ISO-compliant Prolog interpreter for Unity3DStep
A simple text planner for use in Unity gamesImaginarium-old
A causal creation tool for constraint-based PCGMKULTRA
An experimental gameCS376-student
Code for CS376 studentsBotL
Simplified logic programming language for Unity3DTED
Strongly-typed Datalog implementation embedded in C#Imaginarium
Casual PCG system for table-top role playingImaginariumCore
Version of the Imaginarium constraint-based PCG system that can be integrated into Unity gamesFiascomatic
A setup generator for the game FiascoGraphVisualization
A simple interactive, force-based graph visualizer for UnityTELL
Typed, Embedded Logic Language: A simple query language for C#StepRepl
Interactive debugger for Step codeCitySimulator
Partial Unity reimplementation of Ryan's Talk of the Town/Hennipen city simulators. Class project of Northwestern's EECS-467 from Spring 2018.AutoDread
An experimental computational implementation of Dread's questionnaire mechanicianhorswill.github.io
StepSyntaxHighlighting
Syntax highlighting for support for Step in VS CodeCogSifter
Story sifting support for City of Gangsters save filesDearLeader2
A port of Dear Leader's Happy Story Time to the Step languageLove Open Source and this site? Check out how you can help us