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sketchapp-json-flow-types
Flow types describing Sketch v43's JSON internal structuressketchapp-json-plugin
Provides utilities for basing your plugins on the JSON format instead of learning all of the sketch private API objects.BlenderUSDZ
Blender export addon for Pixar's Universal Scene Description representationAppCodableStorage
Extends `@AppStorage` in SwiftUI to support any Codable objectcocoascript-class
Lets you create real ObjC classes in cocoascript so you can implement delegates, subclass builtin types, etcUIView-Explicit-Animation
A simple extension to UIView that allows for explicit (evaluated every frame) animationsfigma-json-plugin
Figma Document โ๏ธ JSONfigma-format-parse
brushtips
Simple example of brush drawing in WebGL & typescriptLOLDB
Laughably simple persistenceLeapQC
Leap Motion integration for Quartz ComposerParallaxScrollView
A simple example of parallax scrolling in a scroll viewMultiRAW
Simple RAW camera with bracketing, uses SwiftUInetsurf-ios
Library for using parts of netsurf on iOS. Currently limited to CSS parsing.PencilDataParse
Parser for PencilKit data format and inspector UI in Swift UImake-animation-gpt-plugin
Make a video with GPTTransparentBorderTrick
Illustrates a trick to antialias edges in CoreAnimation using blendingGLKitMathCPP
Extends the GLKit math functions with c++ operator overloadingBouncyServer
A small test app to demonstrate socket programming in cocoatunepower
Turn on or off your stereo when audio is detectedlayer-formats
Various design tools apps and their layer formats documentedwith-yarn-workspaces-ts-app
Demonstration of issues with Now, Yarn, and Typescriptnode-embed-python
Native node.js module to embed pythonSnowGlobe
Very Old Snow Globe app for iOSblinkt-web
Webserver that changes LED colorsWoollyMammoth
Woolly Mammoth is an abstraction of the OpenGL ES API on iOS and a node-based visual coding environment that uses these abstractionsBillingsBananaExport
Take a billings slip and export time entries in a CSVauto-code-react
Messing around with modifying react ASTsdnlive
DNLiveComputeVsFragmentShader
Testing info from WWDC session that said fragment shaders are faster than using compute kernels for point-wise image updates. So far, difference is small.darknoon-web
These are the source files that generate darknoon.comXScene
WIP late night can we make SwiftUI update a SceneKit scene?PageLayout
metal-cheat-sheet
Cheat sheet website for Metal devs. Includes info on Metal Shading Language, supported devices, etcDNImageConvert
Image format conversion routinesAPMMonitor
A small mac app you can run to monitor your APM (actions per minute) while using the computer.BLESynth
Trivial synthesizer that changes frequency based on proximity between two iOS devicesVirtualCamera
Example showing how to use the new avextension extension point. Just an App wrapper + the default template for a Camera Extension, but there are a couple details like App Groups already filled inLove Open Source and this site? Check out how you can help us