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fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.fluid-dialogue
A Unity dialogue system that features an easy to use drag and drop graph. ScriptableObject driven with the ability to write custom actions and conditions to create complex dialogue workflows.unity-animator-helpers
A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Animator parameters easy. Works with 2D or 3D projects.unity-skill-tree-editor
Example Unity custom graph editor for editing skill trees.fluid-stats
A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as addition, subtraction, multiplication, and division.unity-quest-journal
A Unity 3D package for managing complex or simple quests in video games. Inspired by The Witcher 3 and Skyrim like quest management systems.fluid-state-machine
A finite state machine micro-framework for Unity3D focused on a pure code implementation.pathfinding-platformer
JavaScript algorithm for A* Pathfinding in a platformer game. Includes a notion of gravity and able to take into account complex obstacles and jumping.unity-elastic-inventory
An easy to use Unity inventory framework built with scaling and extendability in mindfluid-unique-id
A micro-framework to manage unique IDs in scenes with Unityunity-2d-parallax
Custom toolset for 2D Parallaxing in Unitysimple-tween-js
A lightweight tweening micro-framewrok for your JavaScript projects. Only 2.8kb when minified.oyster-package-generator
Oyster is a package generator for Unity Package Manager (UPM). It generates a best standards Unity package with automated deployments via CLI. Focus on coding your package instead of deployments, changelogs, ect.unity-simple-spellcheck
A simple spell check tool for the Unity editorjavascript-pathfinding
A* algorithm for pathfinding on a tile grid in JavaScript.fluid-behavior-tree-ctf-example
CTF example that demonstrates how an AI might be written with Fluid Behavior Treecanvas-prime
A minimal OOP HTML5 game engine that uses extendable classes for its engine and objects without any libraries.unity-package-manager-git-example
Example Unity3D projects that demonstrates how to use the new package manager with a Git repo.unity-timeline-dialogue-tool-sample
An example of how to use Unity's timeline tools with printed dialogue. Demonstrates how it could be used for dialogue boxes, subtitles, shoutboxes, ect.unity-simple-settings
Access static serialized files in Unity from your resources folder. Automatically initializes a runtime safe copy when the game starts.fluid-database
A simple key value pair database for Unity3d projects that supports string, bool, float, and int.canvas-sat
HTML5 JavaScript Canvas - Separating Axis Test (SAT) Demorect-wars
Rectangle wars is a retro style space shooter where you play as pixel, defender of the 2D universe. The game is built on the Canvas Prime engine and uses IndexedDB to record data.upm-package-populator
A node.js build script to populate a nested package in a Unity Package Manager project to a dist folder. Also cross populates root package.json to the UPM package.unity-ui-node-printer
Generic API for printing out complex UI graphs such as skill treesunity-event-plus
A simple wrapper utility to use interfaces with UnityEvent classesunity-simple-singleton
An easy to use singleton class for Unity3d projects. Easily installable as a package.fast-crop
HTML5 Canvas cropping utility that uses the File API to crop images in browser. All rendering is done client-side and finalized image is exported.uvpm-server
A private Unity package manager server for Ultra Violet Package Manger (UVPM). The back-end server portion of the software.unity-gauges
unity-simple-notifications
A simple UPM package for displaying message notifications to a usercinemachine-rts-camera-test
unity-find-and-replace
A simple modular find and replace utility for Unity3D projectsunity-quest-log
adnc-utilities
Unity utilities used for A Dragon Named Coalunity-inventory-example
unity-platformer-pathfinding
unity-additive-level-loading
http://blueashes.com/2015/game-development/unity-live-training-additive-level-loading/fluid-state-machine-examples
Door with lock and pressure plate state machine examples for Fluid State Machineunity-save-restore
Save and restore system for maintaining ScriptableObject(s) via serializationupm-package-nsubstitute
A simple Unity package wrapper around NSubstitute to prevent DLL dependency conflicts.html5-games-presentation
Getting started with HTML5 games and Construct 2unity-decision-editor
terra
unity-move-along-bezier
unity-skill-tree
Prototype skill tree for The Wandererwp-simple-settings
An OOP script for handeling WordPress settings.uvpm-cli
A Unity3D package manager CLI interface for Ultra Violet Packet Manager (UVPM)ember-checklist
line-of-sight
Interactive JavaScript line of sight algorithm with debugging details.unity-platform-astar
html5-form-validator
An HTML5 form validation fallback that targets browsers who don't support the functionality.unity-narration-editor
json-demo
A simple demo of sending JSON image file data to a JavaScript application via PHP.slot
An input library for handling data IDs and arrays with complex data structurespathfinding-presentation
Interactive pathfinding presentationsprite-animator
A flash like interface for creating pixel based animations on a timelineunity-quest-editor
Quest editing interface for Unity with extendable objects.gamedev-blog
Statically generated blog for game development projectsmy-idb
Creates an asynchronous IndexedDB database from a JSON file and provides active caching for synchronous access. Includes polyfills for older implementations of IndexedDB. My IDB accessed through window.mydbblender3d-robot-rigger
The Robot Rigger add-on for Blender provides a convenient way to automatically rig and unrig objects to bones based on a naming pattern. This tool is designed for quickly rigging robots, mechanical objects, and non-organic items. This is a micro-framework and designed to be non-intrusive to your existing Blender workflow.Love Open Source and this site? Check out how you can help us