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fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.fluid-dialogue
A Unity dialogue system that features an easy to use drag and drop graph. ScriptableObject driven with the ability to write custom actions and conditions to create complex dialogue workflows.unity-animator-helpers
A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Animator parameters easy. Works with 2D or 3D projects.unity-skill-tree-editor
Example Unity custom graph editor for editing skill trees.fluid-stats
A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as addition, subtraction, multiplication, and division.unity-quest-journal
A Unity 3D package for managing complex or simple quests in video games. Inspired by The Witcher 3 and Skyrim like quest management systems.fluid-state-machine
A finite state machine micro-framework for Unity3D focused on a pure code implementation.pathfinding-platformer
JavaScript algorithm for A* Pathfinding in a platformer game. Includes a notion of gravity and able to take into account complex obstacles and jumping.unity-elastic-inventory
An easy to use Unity inventory framework built with scaling and extendability in mindfluid-unique-id
A micro-framework to manage unique IDs in scenes with Unityunity-2d-parallax
Custom toolset for 2D Parallaxing in Unitysimple-tween-js
A lightweight tweening micro-framewrok for your JavaScript projects. Only 2.8kb when minified.oyster-package-generator
Oyster is a package generator for Unity Package Manager (UPM). It generates a best standards Unity package with automated deployments via CLI. Focus on coding your package instead of deployments, changelogs, ect.unity-simple-spellcheck
A simple spell check tool for the Unity editorjavascript-pathfinding
A* algorithm for pathfinding on a tile grid in JavaScript.fluid-behavior-tree-ctf-example
CTF example that demonstrates how an AI might be written with Fluid Behavior Treecanvas-prime
A minimal OOP HTML5 game engine that uses extendable classes for its engine and objects without any libraries.unity-package-manager-git-example
Example Unity3D projects that demonstrates how to use the new package manager with a Git repo.unity-timeline-dialogue-tool-sample
An example of how to use Unity's timeline tools with printed dialogue. Demonstrates how it could be used for dialogue boxes, subtitles, shoutboxes, ect.unity-simple-settings
Access static serialized files in Unity from your resources folder. Automatically initializes a runtime safe copy when the game starts.fluid-database
A simple key value pair database for Unity3d projects that supports string, bool, float, and int.canvas-sat
HTML5 JavaScript Canvas - Separating Axis Test (SAT) Demorect-wars
Rectangle wars is a retro style space shooter where you play as pixel, defender of the 2D universe. The game is built on the Canvas Prime engine and uses IndexedDB to record data.upm-package-populator
A node.js build script to populate a nested package in a Unity Package Manager project to a dist folder. Also cross populates root package.json to the UPM package.unity-ui-node-printer
Generic API for printing out complex UI graphs such as skill treesunity-event-plus
A simple wrapper utility to use interfaces with UnityEvent classesunity-simple-singleton
An easy to use singleton class for Unity3d projects. Easily installable as a package.fast-crop
HTML5 Canvas cropping utility that uses the File API to crop images in browser. All rendering is done client-side and finalized image is exported.unity-gauges
unity-simple-notifications
A simple UPM package for displaying message notifications to a usercinemachine-rts-camera-test
unity-find-and-replace
A simple modular find and replace utility for Unity3D projectsunity-quest-log
adnc-utilities
Unity utilities used for A Dragon Named Coalunity-inventory-example
unity-platformer-pathfinding
unity-additive-level-loading
http://blueashes.com/2015/game-development/unity-live-training-additive-level-loading/fluid-state-machine-examples
Door with lock and pressure plate state machine examples for Fluid State Machineunity-save-restore
Save and restore system for maintaining ScriptableObject(s) via serializationupm-package-nsubstitute
A simple Unity package wrapper around NSubstitute to prevent DLL dependency conflicts.html5-games-presentation
Getting started with HTML5 games and Construct 2unity-decision-editor
terra
unity-move-along-bezier
unity-skill-tree
Prototype skill tree for The Wandererwp-simple-settings
An OOP script for handeling WordPress settings.uvpm-cli
A Unity3D package manager CLI interface for Ultra Violet Packet Manager (UVPM)ember-checklist
line-of-sight
Interactive JavaScript line of sight algorithm with debugging details.unity-platform-astar
html5-form-validator
An HTML5 form validation fallback that targets browsers who don't support the functionality.unity-narration-editor
json-demo
A simple demo of sending JSON image file data to a JavaScript application via PHP.slot
An input library for handling data IDs and arrays with complex data structurespathfinding-presentation
Interactive pathfinding presentationpackage-zipper
A lightweight PHP class that allows you to clone and create new zip file packages on the fly with the ZipArchive class. Originally built for packing up and returning compiled JavaScript code, but has many other uses.sprite-animator
A flash like interface for creating pixel based animations on a timelineunity-quest-editor
Quest editing interface for Unity with extendable objects.gamedev-blog
Statically generated blog for game development projectsmy-idb
Creates an asynchronous IndexedDB database from a JSON file and provides active caching for synchronous access. Includes polyfills for older implementations of IndexedDB. My IDB accessed through window.mydbblender3d-robot-rigger
The Robot Rigger add-on for Blender provides a convenient way to automatically rig and unrig objects to bones based on a naming pattern. This tool is designed for quickly rigging robots, mechanical objects, and non-organic items. This is a micro-framework and designed to be non-intrusive to your existing Blender workflow.Love Open Source and this site? Check out how you can help us