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JMEAndroidTemplate
Android JMonkey Engine project template using GradleClimberBall
ClimberBall is a simple arcade game developed in Java built on top of jMonkeyEngine 3.junit5-vademecum
Work in progress vademecum on JUnit5 testing. Draft link: https://medium.com/@aegroto/bbe468adcc99nif
Code for "NIF: A Fast Implicit Image Compression with Bottleneck Layers and Modulated Sinusoidal Activations" (ACM Multimedia 2023, MM '23)rust-example
Rust application example for Saturday Morning Snippets 2021 (UNICT)TMSimulator
Turing Machine Simulator - aegroto - 2016splaysort-rs
Splay trees implementation in Rust, provided with a sorting algorithm based on the same data structure named SplaySort. Presented as an exam project for the master's degree course "Algorithms and Complexity"netherwars
Minetest game running the NetherWars server, fork of https://content.minetest.net/packages/Kimapr/nonsensical_skyblock/nif_website
rsmpeg-vcpkg-demo
rust_for_multimedia_2023
phidias-smart-semaphores
A smart semaphores simulation built on top of https://github.com/corradosantoro/phidiasunict-tutorato-prog1-2023
JMEVSCodeTemplate
Visual Studio Code template for a generic jMonkeyEngine projectAE2017-UNICT-RadiceMaya
WARNING: this repo has been transfered to UNICT's Galileo: https://galileo.dmi.unict.it/projects/ae2017unictradicemaya/ae2017unictradicemaya.git/unict-reti-lab-2018
"Reti di calcolatori" exercises unified repository (2018)LiotGUI
[WIP] GUI framework for jME 3.xLove Open Source and this site? Check out how you can help us