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Repository Details

Barebones dependency manager for Go.

Johnny Deps Build Status

Johnny Deps is a small tool from VividCortex that provides minimalistic dependency versioning for Go repositories using Git. Its primary purpose is to help create reproducible builds when many import paths in various repositories are required to build an application. It's based on a Perl script that provides subcommands for retrieving or building a project, or updating a dependencies file (called Godeps), listing first-level imports for a project.

Getting started

Install Johnny Deps by cloning the project's Github repository and running the provided scripts, like this:

git clone https://github.com/VividCortex/johnny-deps.git
cd johnny-deps
./configure --prefix=/your/path
make install

The --prefix option to configure is not mandatory; it defaults to /usr/local if not provided (but you'd have to install as root in that case). The binary will end up at the bin subdirectory, under the prefix you choose; make sure you have that location specified in your PATH.

Note that Perl is required, although that's probably provided by your system already. Also Go, Git and (if you're using makefiles) Make.

Dependencies

Johnny Deps is all about project dependencies. Each project should have a file called Godeps at its root, listing the full set of first-level dependencies; i.e., all repositories with Go packages imported directly by this project. The file may be omitted when empty and looks like this:

github.com/VividCortex/godaemon 2fdf3f9fa715a998e834f09e07a8070d9046bcfd
github.com/VividCortex/log 1ffbbe58b5cf1bcfd7a80059dd339764cc1e3bff
github.com/VividCortex/mysql f82b14f1073afd7cb41fc8eb52673d78f481922e

The first column identifies the dependency. The second is the commit identifier for the exact revision the current project depends upon. You can use any identifier Git would accept to checkout, including abbreviated commits, tags and branches. Note, however, that the use of branches is discouraged, cause it leads to non-reproducible builds as the tip of the branch moves forward.

Introducing the tool

jd is Johnny Deps' main binary. It's a command line tool to retrieve projects from Github, check dependencies, reposition local working copies according to each project's settings, building and updating. It accepts subcommands much like go or git do:

jd [global-options] [command] [options] [project]

Global options apply to all commands. Some allow you to change the external tools that are used (go, git and make) in case you don't have them in your path, or otherwise want to use a different version. There's also a -v option to increase verbosity, that you can provide twice for extra effect. (Note that the tool runs silently by default, only displaying errors, if any.)

It's worth noting that all parameters are optional. If you don't specify a command, it will default to build (see "Building" below). If you don't specify a project, jd will try to infer the project based on your current working path, and your setting for GOPATH. If you're in a subdirectory of any of the GOPATH components, and you're also in a Git working tree, jd would be happy to fill up the project for you.

When in doubt, check jd help.

Retrieving projects

Retrieving a Go application with Johnny Deps is just as easy as retrieving a single base project. Run jd get and the full application, with all transitive dependencies, will be set up in your environment. Here's what we'd type for one of our applications:

jd get github.com/VividCortex/api-hosts

Johnny Deps will look for all required projects in your GOPATH, and download those missing to the first component of GOPATH. It will even create the directory stated in your GOPATH if it doesn't yet exist. As jd traverses the graph of dependencies, it checks whether version conflicts exist. If it happens to detect one, it will abort with a message like this:

Version mismatch detected for github.com/VividCortex/core
  561c9e9798307b875b8f90b89b7888eae4a983ce referenced by:
    github.com/VividCortex/api-hosts
    github.com/VividCortex/config
    github.com/VividCortex/nap
  but dfe3ff5362d778214272b56e2afcca0d96651911 referenced by github.com/VividCortex/shard

Here, the tool is telling you that two different versions of core are being included. The first is the commit identifier at the top, that is shared as a dependency for the three projects that follow. But shard, on the other hand, is including a different commit for core, shown at the last line. If no version mismatch is found, you'll end up with all projects required to build the application you were interested in (api-hosts in the example above).

Besides retrieving required projects, jd get will reposition local copies (whether they existed already or were just cloned) to the version stated in Godeps files. Furthermore, if you're aiming at a specific commit (as recommended), jd does an extra effort trying to checkout a branch whose tip matches that commit, as opposed to leaving you in a detached HEAD state. That's most probably what you want, cause it's probably a work in progress and you'll be adding commits to that branch. (If you prefer a detached HEAD instead, provide the -d flag to get.)

When choosing a branch to checkout for a given commit identifier, jd will first search among all locals. If there's none whose tip matches the commit, jd will try remote tracking branches instead. Among those matching, jd selects one with a local branch by the same name, having the remote as an upstream branch. If there's one available, that remote branch is merged into the local, and the latter is checked out for use. Otherwise, jd keeps one of the matching remotes with no local branch by the same name, and checks out a new local branch with that remote set as upstream. (If local branches existed for all candidate remotes, but none of them had the remote by the same name set as upstream, then jd would abort with an appropriate message. In that case you should either review your local branches, cause there's possibly an upstream setting missing, or otherwise use -d to checkout in detached HEAD mode.) In any case, if there's more than one choice and you're running with double -v, you'd get a message displaying the other options as well.

It's worth noting that jd favors local operations as much as possible, to avoid long round-trips to remote repositories. Hence, remotes won't be fetched if the required revision is found locally. (That's particularly relevant when including a branch name at the Godeps file cause, if found locally, the branch will not be updated with remote changes.) Note also that, unless it actually needs to move to a different release, jd will not insist in that your working copy is clean. This is good from a developer's point of view, cause it allows you to play with the application, trying modifications or fixes in the whole code base, without jd complaining.

If the project you're interested in is not present in GOPATH, jd get will clone it from the remote repository and checkout the master branch. But once you have a local copy, jd will never checkout a different revision. (It will change revisions for dependencies, but not for the main project you provide to jd get.) You may reposition the working copy to your liking using Git commands; jd will be happy to adjust dependencies accordingly. However, if you want to force your main project into a specific revision, even before you have a local copy, you can use the -r parameter to jd get, like so:

jd get github.com/VividCortex/api-hosts -r my-release

where the argument to -r can be anything you can checkout from Git: a commit identifier (abbreviated or not), a branch or a tag.

After working copies for all projects in the application are set, jd get runs a check on first level dependencies for the main project (i.e., the one either you specified on the command line, or jd inferred from your current directory). The check is run against the result of go list. jd will complain if the sets don't match exactly, displaying both missing and not required projects. If that's the case, you need to fix your Godeps file (see "Updating" below).

Building

Since building is what you'll be doing most of the time, jd conveniently defaults to build if no command is provided. Furthermore, jd may be able to retrieve the project out of your current working directory (see "Introducing the tool" above). Hence, you'd typically be able to compile by typing only jd at the command prompt. Not even your location within the project tree matters; the tool works equally fine if run from deep inside the hierarchy.

Before the actual building process, jd runs the equivalent of a jd get command. That's how it makes sure that you're actually using the correct versions of all dependencies. (Keep in mind, though, that if your local copies were already set to the correct revisions, it's okay to have local changes; even in Godeps files.) The implicit get run by build, and the choice of build as the default command, make the tool particularly easy to use to build projects you don't even have. The following command retrieves the full dependencies for the application and builds:

jd github.com/VividCortex/api-hosts

Furthermore, since the -r option to build is actually passed along to the implicit get, you can readily set up a specific version by appending the appropriate -r to the command above. (The same behavior goes to the -d option to build.)

Johnny Deps calls go build at the project's root to build. But, in order to accommodate special needs, jd checks for custom instructions first, resorting to go build only if there are none. The highest priority goes to the Make utility. If there's a file called Makefile or makefile at the project root, then make is run. If an executable file called build is found, then that will be invoked instead. Otherwise the tool resorts to go build ./....

There's no need for a script if you need to go install ./... instead. Johnny Deps will use the later if you ask it to install rather than build. However, keep in mind that this has to be explicitly asked for; jd defaults to build if no command is provided. The rest of the process works exactly like it does for build, including the attempts at make and the build script. Even though jd makes no difference between build and install when custom scripts are used, the command name is made available in case different actions are required in scripts themselves. This is published as the JD_ACTION environment variable.

Updating dependencies

Johnny Deps can't decide which releases to use from the project's you import. But it can help writing the Godeps file. By running jd update, jd will disregard the current dependencies in the Godeps file, overwriting it with the latest master release for each project you depend upon, after pulling. Of course, that may or may not work. Using the latest release for each dependency could potentially lead to inconsistencies (version mismatches), that would make jd complain. The dependencies file would have been changed anyway. It's your responsibility to decide which projects to upgrade or withhold.

It's worth noting that jd update does not rely on the Godeps file to check current dependencies; it takes them from go list instead. A nice consequence is that new imports are automatically detected from the code and added to Godeps with no manual intervention required. (And no longer needed imports will be removed as well.) Note also that, although the old dependencies file is overwritten, the new copy is not committed or even staged for commit in Git. (Rationale: you should test that everything still works properly!) You can do that with the rest of your changes, without leaving traces in history if you run the update multiple times before you're done.

Return codes

These are the return codes for jd:

  • 0 - Success
  • 1 - Error with parameters
  • 2 - Bad dependencies or unable to read them
  • 3 - Version mismatch detected
  • 4 - External command failed
  • 5 - Unable to checkout requested revision

Workflows

Johnny Deps is intentionally agnostic about the specific workflow used. In practice, people seem to fall into one of two camps that reflect how they think about dependency management, and their differing goals.

The first category, roughly speaking, is those who would like to build from the tip of their source control repositories all the time, but have a need for pinning some things to a specific version. Those users may use branch names in Godeps as opposed to commit identifiers, and change to a specific commit when they need to pin a version. (Nevertheless, jd will not automatically fetch the latest changes. See "Retrieving projects".)

The second school of thought holds that the Godeps file should contain external dependencies and their exact versions, so that checking out a particular revision of an application's repository and running jd will result in exactly the same versions of all of the code used to build the application, every time.

At VividCortex, we want to be able to reproduce a binary for debugging or other purposes. All of our builds have a command-line flag called --build-version that, when present, will result in the binary printing out the Git revision from which it was built. We can thus easily reproduce any version by calling jd build with that revision as the -r parameter. To embed the revision in the binary, we use a specific shell script called build (see "Building" above) that runs something like:

go build -ldflags "-X main.Godeps '$(git rev-parse HEAD)'"

At the application we set things up so that --build-version displays the contents of the main.Godeps variable set by the compiler.

Contributing

We welcome issue reports, suggestions, and especially pull requests:

  1. Fork the project
  2. Write your code in a feature branch
  3. Add tests (if applicable)
  4. Run tests (always!)
  5. Commit, push and send Pull Request

Because this is a VividCortex internal tool that we're sharing publicly, we may not want to implement some features or fixes.

TODO

Add tests. Those we previously had are not appropriate for the new tool.

Optionally add support for other repositories, like Mercurial. This tool is now targeted at Git on github.com, that is what we use at VividCortex.

License

Copyright (c) 2013 VividCortex. Released under the MIT License. Read the LICENSE file for details.

Contributors

Johnny Deps is the combination of several different thought processes from multiple authors, with inspiration from tools such as Ruby's Bundler and dep gem, Python's pip, and others. Give credit to @xaprb and @gkristic.

Johnny Deps

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