• Stars
    star
    213
  • Rank 185,410 (Top 4 %)
  • Language
    C#
  • Created almost 6 years ago
  • Updated about 4 years ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

Angry Bots 2

AB2_1.png

Description

Angry Bots 2 is an example Unity Project, developed by Unity Technologies, used to demonstrate several features:

  • Graphics: Lightweight Render Pipeline & LWRP's Lit Shader. HDR enabled. Realtime Planar Reflections and Blue Refraction Render Pass scripts are included in the project.
  • Lighting: Scene Ambient, Realtime Directional & Additional Lights, Realtime Shadows, Reflection Probes.
  • Camera: Cinemachine to follow the Player.
  • VFX: Shader Graph for environment effects such as Hose Extrusion, Emission Cycle, Hologram Glitch Effect.
  • Prefab Workflows: Nested Prefabs for some objects such as the Player's Gun, Light Shards, etc.
  • Post Processing: FXAA, Bloom, Chromatic Aberration, Color Grading, Vignette.
  • UI: For a Debug Menu for toggling settings at runtime: FPS Display, Post Processing, LWRP Low/Medium/High Quality Assets

This is a 'live' project; meaning that assets, feature-usage, code, etc will likely be updated, changed and added in the future!

Feel free to use anything from this project for whatever you are working on; assets, code, shader graphs, etc!

AB2_2.png

Current Software Requirements

  • Unity 2018.3.0f2
  • Lightweight Render Pipeline: 4.6.0
  • Arrow Keys/WASD to move the Player
  • Mouse to aim the Player in a direction
  • Mouse Click to shoot in that direction

Contact

If you have any feedback or issues when using the project; please contact Andy by email: andyt[at]unity3d.com

More Repositories

1

open-project-1

Unity Open Project #1: Chop Chop
C#
5,672
star
2

ShaderGraph_ExampleLibrary

A library of Shaders created using Unity's Shader Graph.
ShaderLab
1,756
star
3

ATerribleKingdom

Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
C#
786
star
4

AngryBots_ECS

The DOTS project used for the presentation Converting Your Game to DOTS
C#
666
star
5

InputSystem_Warriors

Example Project for the new Unity Input System
ShaderLab
555
star
6

MinecraftECS

This is a Workshop Project that made for a User group talk in Taiwan, It's about how to create a Minecraft like environment with huge number of blocks using ECS
C#
550
star
7

MachineLearningRoguelike

A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro & Alessia.
C#
438
star
8

LoadyDungeons

Demo for CCD+Addressables training and workshops.
C#
250
star
9

LWRPScriptableRenderPass_ExampleLibrary

ShaderLab
246
star
10

PhotoMode

A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.
ShaderLab
232
star
11

Presentation

No need to switch to Power Point anymore.
C#
231
star
12

URP-Defender-Character-Demo

TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal
HLSL
223
star
13

Test_ShaderGraphBlog

Example Project to demonstrate Vertex Animation Shaders using Shader Graph.
C#
223
star
14

GalacticKittens

Get started making multiplayer games with Netcode for GameObjects
C#
196
star
15

PaddleGameSO

A demo project to showcase design patterns and game architecture using ScriptableObjects
C#
179
star
16

SpaceShooterECS

The ECS project originally developed with Intel for GDC 2018
C#
151
star
17

HDRP-Defender-Character-Demo

TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for HDRP
C#
122
star
18

DOTS_Pong

This project is a simple creation of the classic Pong game with a DOTS implementation. The focus was on simplicity and using the latest entities syntax (as of 2019.3 beta and Entities 0.3.0-preview.4).
C#
119
star
19

ProceduralPatterns2D

C#
112
star
20

2D_IsoTilemaps

C#
87
star
21

Pre-Baked-360

Making high quality levels for mobile platform using 360 videos and images. feel free to use it by all means.
C#
81
star
22

UniteNow20-Persistent-Data

Example Scripts for the UniteNow 2020 Persistent Data talk
C#
69
star
23

Lightmapper-FPSSample-TheInspection

C#
48
star
24

PrefabWorkflows_3DGameKit

Demo Project showing the new Prefab Workflows: Prefab Mode, Editing and Nesting!
ShaderLab
35
star
25

PrefabWorkflows_SpiderRobots

Demo Project showing the new Prefab Workflows: Prefab Mode, Editing and Nesting!
C#
33
star
26

UniteNow20-RuntimeProfiler

Example scripts from the UniteNow2020 Persistent Data talk
C#
30
star
27

ParticleFeatures_2018.3

C#
30
star
28

NavMesh-Feature-Demo

The NavMesh demo for the new Unity 5.6 Navigation Features. This is the project that was used at GDC as well as Unite AMS
C#
27
star
29

Substacnce-Painter-To-Unity

C#
22
star
30

PrefabWorkflows_UIDemo

ShaderLab
20
star
31

blockyourfriends

C#
17
star
32

Unity-Entities-Dodge-the-Bullets

Unity Korea Entities(ECS) tutorial project
ShaderLab
15
star
33

AR_Industrial

AR Foundation project showing off functionality for HoloLens 2 and mobile
ShaderLab
12
star
34

PiXYZWorkShop

C#
10
star
35

BuffaloKing

Buffalo King is a Slot Machine game (demo) showcasing 2D animation and rigging workflows.
ShaderLab
9
star
36

ShaderGraph_HDRPNodes

C#
8
star
37

2D_RiggedCharacters

5
star
38

LightingWorkshop

C#
5
star
39

TankDotsWorkshop

Project used for the Unite India workshop on DOTS, similar to the one delivered at Unite CPH.
C#
4
star
40

ARFarm

ARFarm
Mask
3
star
41

SpriteRigging_ToonCharacters

2
star
42

Unity-KOR-Uday-Entities-Sample

Very Simple Sample for Unity Korea Uday - Let's dive into Entities session
Mathematica
2
star
43

DCC-RoundTripping

Digital Content Creation and round-tripping between Autodesk 3DS Max, Autodesk Maya and Unity.
C#
1
star
44

letsdev_ep1

C#
1
star
45

TooTooBaby-CartoonsUsingUnity

I will walk through how to make a cartoon show in Unity #UnityForFilm
1
star