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COMS3009: Software Design Project.MediaPlayerClassic
A code base of the original media player classic 6.4.9.0 and 6.4.9.1 from both guliverkli projectsrandom
Random code of mine that people might find usefulluno
Luno Ruby API Clientocr-file
data4node
A Data library for nodeDeepThought
This was a bot I made for The Wits 2013 Robocode event. I really started it at 4am the morning of the event. Quite bad although the guy running the robotics group said my idea was promising. Basically a set of state machienes and bisection for aiming in a small arc. That way bullets are picked up and shot as well a enemies.picam
RaspberryPi Camera software to be used with a screen module.EncentivizeSdk
student-food
GDG Hackathon ProjectISBlog
A blog for my information systems courseBasicsOfCsharp_TeachingMyself_New
This is the program I used to teach myself c#. Has some cool useful stuff in it. It had to be reposted because the last one broke.LOClab
My Lab work for Limits of Computation, basically Automata and turing machines in c and cpppihole-api
DBFProject
Our Awesome crappy database projectCOMS3007_ML_Labs
A vast expanse of Machine Learning meandering in many languages.DDS_Group_Work
Some University course work.MakeAISpeedy
AIExpo Africa 2022 - Poster Presentationpushbullet_client
IS2AMultiFormProject
This is a coding project I have done for my information systems 2A course. It is a multi-form windows desktop application done in C#.ResearchProjects
A repo of some of my old Research Projects. From High School and First Year University. See https://github.com/WitsSoftDev/ for my official stuff to do with Wits.HactarLibrary
A set of libraries I build whilst I develop my different projectsMarkupManipulator
An External Text Manipulation tool for ProgrammersAiBenchmarkToolkit
A toolkit for benchmarking core mathematics and AI implementations across hardware and librariesOldCodeArchive
This is my old code archive. Here is where all my old code from when I was younger. This code is from the late 90's and early 2000'sGRASp
GRASp, GRAvity Simulation (EmptySol, name in progress) is my first Android Game. It is a touch-screen, particle game simulation. There will be a free-roam mode and perhaps some objective based modes. Maybe music integration with visualizations?Love Open Source and this site? Check out how you can help us