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AWGN-16QAM-TRANSMISSION
Learning Project: MATLAB Script to simulate image transmission over 16-QAM over Additive White Gaussian Noise. The simulation is carried over Experimental bit error rate (BER) for 10 values of (Eb/N0) from zero to ten.PROTEUS-MCU-SERIAL-PARALLEL-COMMUNICATION
Learning Project: Here I attempt to connect simulation tool Proteus to the real world via Serial Port. An esp8266 is made to communicate serially with the 8086 simulated microprocessor in Proteus.ESP8266HTTPOTA
ESP8266 HTTP OTA Update Firmware and the corresponding NodeJS/Express Web Server For Handing OTA Requests and delivering firmware for updating the microcontrollerdr90baby
BATTLESHIP
Single Player battleship console simulation game with 5 targets. CARRIER 'c' BATTLESHIP 'b' CRUISER 'r' SUBMARINE 's' DESTROYER 'd'VHDL-4BIT-UP-DOWN-COUNTER
VHDL 4Bit UP-DOWN Counter hardware design. Includes the VHDL FILE and The Test Bench File for validation of the design. Output images are also shownWEBRTC-VCHAT
A Frontend attempt to implement a two people video chat tool. The implementation is built in VueJS(Vuetify). The backend for this is the WEBRTC-SIP-SERVER. It has features which for example do not allow one to call a user that is offline.MANDORIAN-ART-SCRIPT
Python Script that uses recursion to generate a random Mandorian styled art. For documentation read the commentsPIXEL-AVERAGING-SCRIPT
Image averaging is a type of digital image processing that is frequently used to improve video images that have been tainted by random noise. The technique works by calculating the average or arithmetic mean of the intensity values for each pixel position in a sequence of images collected from the same scene or viewfield.This Script file prompts user for a ppm images directory to process Reads the images and finds the average Writes the average pixel image to a .pp file.WEBRTC-VDRAW
This is majorly a mediaStream manipulation project. When a user makes a video call, his camera stream is transmitted and the receiver is able to draw on the callers stream which will be reflected on the callers stream in real-time. I could say it is a naΓ―ve implementation or AR using Webrtc, mediaStream API and Canvas8086
This folder shows a series of projects done when learning about 8086 MPU interfacing with external devices(KEYBOARD, LCD etc.) and capabilities(Interrupts, Memory Operations etc.). The projects is done via simulations using the Proteus Electronic Simulation tool.WEBRTC-SIP-SERVER
A SIP Server backend built in NodeJS using Websockets for use in signaling protocol to establishes connection between two webrtc clients for video chat. This also provides user authentication and authorization mechanisms over WS for interaction with the serverLove Open Source and this site? Check out how you can help us