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Unity-MPipeline
Customized High-Quality Rendering Pipeline in Unity3DUnity-Volumetric-Light
A powerful volumetric light plugin based on post-processing in Unity3DUnity-Ground-Truth-Ambient-Occlusion
A physically based screen space ambient occulsion post processing effectUnity-Human-Skin-Shader-PC
A realistic & physically based human skin shaderUnity-MPipeline-Framework
A convenient programming framework for Scriptable Rendering PipelineVirtual-Engine
A DirectX 12 PracticeUnity-Realtime-Planar-Mirror
Powerful, deeply optimized real-time planar mirror in Unity.DirectX-12-Tutorial
A simple DirectX-12 tutorialUnity-Screen-Space-Reflection
Clearly Screen Space Reflection!Unity-Custom-Rendering-Pipline
A custom rendering pipeline(not SRP)'s practice & implementShader-Compile-Tool
A Direct-X Shader ToolUnity-Tessellation-PBR-Shaders
Deeply optimized tessellation PBR shaders in Unity DX11Unity-Collapsible-Ground
Collapsible ground by Unity DX11 Tessellation & sub camera renderUnity-Deferred-Lighting-Model
Optimized lighting processing shaders for deferred rendering pathUniversal-Renderer-Descriptor
Virtual-Engine-UnityTools
Unity Editor tools for Virtual Enginelua-runtime
lua-runtime(https://www.lua.org/) with xmake compileMaxwheel
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