LitJSON
A .Net library to handle conversions from and to JSON (JavaScript Object Notation) strings.
It's quick and lean, without external dependencies. Just a few classes so easily embeddable in your own code or a very small assembly to ship with your code. The code is highly portable, which in general makes it easy to adapt for new platforms.
Continuous integration
Build server | Platform | Build status |
---|---|---|
AppVeyor | Windows | |
Bitrise | MacOS | |
Bitrise | Linux | |
Azure Pipelines | Linux / MacOS / Windows | |
GitHub Actions | Linux / MacOS / Windows |
Compiling
Code can be compiled using .NET CLI or by launching the bootstrappers in the root of the repository.
Windows
./build.ps1
Linux / OS X
./build.sh
Prerequisites
The bootstrappers will (locally in repo)
- Fetch and install .NET Core CLI / SDK version needed to compile LitJSON.
- Fetch and install Cake runner
- Execute build script with supplied target (
--target=[Target]
) or by default- Clean previous artifacts
- Restore build dependencies from NuGet
- Build
- Run unit tests
- Create NuGet package
Testing
This library comes with a set of unit tests using the NUnit framework.
Using LitJSON from an application
Package manager
Install-Package LitJson -Version 0.10.0
.NET CLI
dotnet add package LitJson --version 0.10.0
Paket CLI
paket add LitJson --version 0.10.0
Alternatively, just copy the whole tree of files under src/LitJSON
to your
own project's source tree and integrate it with your development environment.
Requirements
LitJSON currently targets and supports
- .NET 6
- .NET Standard 2.1
- .NET Standard 2.0
- .NET Standard 1.5
- .NET Framework 4.5 and above
- .NET Framework 4.0
- .NET Framework 3.5 (including SQLCLR, for which WCOMAB/SqlServerSlackAPI is an example of)
- .NET Framework 2.0
- Mono 4.4.2 and above
Prereleases
Each merge to develop is published to our NuGet feed on MyGet and also GitHub Packages.
Contributing
So youโre thinking about contributing to LitJSON? Great! Itโs really appreciated.
- Create an issue
- Fork the repository.
- Create a feature branch from
develop
to work in. - Make your feature addition or bug fix.
- Don't forget the unit tests.
- Send a pull request.
License
Unlicense (public domain).