• Stars
    star
    297
  • Rank 139,444 (Top 3 %)
  • Language ShaderLab
  • License
    MIT License
  • Created over 5 years ago
  • Updated over 4 years ago

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Repository Details

Community made extras for Amplify Shader Editor

Amplify Shader Editor Community Extras

WHAT

A bunch of additional things for Amplify Shader Editor.

  • HANDY new shader functions
  • more SNAZZY example graphs
  • COOL extra nodes

Tested in Unity 2019.1.0f2 and ASE v1.6.7. Make sure you already have ASE installed in your project otherwise you will probably get materials with missing textures!

MIT License, do whatever you want.

WHY

Having extra examples and resources scattered among the different discord channels and the forums makes it hard to find what you're looking for sometimes, so having it all in one nice (searchable) place seems handy.

WHO

Anyone is welcome to add their resources to this repo. All creators are credited in the readme file associated with their contribution. Right now it's just lazily curated by me (DMeville)

This should probably be turned into a wiki at some point.

Shader Graphs


Stylized Procedural Skybox - by DMeville

Video: https://youtu.be/VT9uNvUh_XU (with new clouds) Stylized Skybox

Includes Shader Function: RotateCubemap2D


Sorted Refraction Water - by DMeville

No more ghosting refractions around objects above the water surface. Also includes planar reflections on the surface! img


Snow Sparkles - by DMeville

Snow Sparkles


DM Toon - by DMeville

DMToon

Shader Functions


Wavey Noise - by Andrew Mendlik

img

Voronoi Noise - by DMeville

img

Voronoi Noise 3d Tiled - by DMeville

img

Layered Perlin Noise 2d Tiled - by DMeville

img

Simple Noise - by DMeville

img

Screen Space UVS Locked To Object - by The C.reator

SSUVSLTO

JinToon - by jinseiisla

img

2D Glitch - by The C.reator

2D Glitch

Polar Coordinates - by Andrew Mendlik

Polar Coordinates

Gradient Noise - by The C.reator

Gradient Noise

Radial Shear - by The C.reator

Radial Shear

Double Sided Fresnel - by @Sacb0y

img

Radial Gradient - by DMeville

img

Hue Shift - by DMeville

img

Nodes


Note Node - by DMeville

Note Node

Misc Tools

Material To Texture Baker - by totallyRonja

From the tutorial here: http://www.ronja-tutorials.com/2018/10/13/baking_shaders.html Very useful to bake noise shaders to textures. Or combine masks into RGBA channels. Or anything else you can think of! Img

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