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When born, animals and humans are thrown into an unknown world forced to use their sensory inputs for survival. As they begin to understand and develop their senses they are able to navigate and interact with their environment. The process in which we learn to do this is called reinforcement learning. This is the idea that learning comes from a series of trial and error where there exists rewards and punishments for every action. The brain naturally logs these events as experiences, and decides new actions based on past experience. An action resulting in a reward will then be higher favored than an action resulting in a punishment. Using this concept, autonomous systems, such as robots, can learn about their environment in the same way. Using simulated sensory data from ultrasonic sensors, moisture sensors, encoders, shock sensors, pressure sensors, and steepness sensors, a robotic system will be able to make decisions on how to navigate through its environment to reach a goal. The robotic system will not know the source of the data or the terrain it is navigating. Given a map of an open environment simulating an area after a natural disaster, the robot will use model-free temporal difference learning with exploration to find the best path to a goal in terms of distance, safety, and terrain navigation. Two forms of temporal difference learning will be tested; off-policy (Q-Learning) and onpolicy (Sarsa). Through experimentation with several world map sizes, it is found that the off-policy algorithm, Q-Learning, is the most reliable and efficient in terms of navigating a known map with unequal states.