unity3d-reorderable-list
List control for Unity allowing editor developers to add reorderable list controls to their GUIs.unity3d-tile-system
A tile system extension for the Unity game engine supporting 2D and 3D tiles.unity3d-package-syncer
A command line utility that synchronizes asset files from npm packages into an appropriate directory of a game project that is made using the Unity game engine. Please read through the readme before using.unity3d-ordered-dictionary
Library for adding ordered dictionaries to custom `ScriptableObject` and `MonoBehaviour` classes in a way that can be serialized by Unity provided that the key and value types are serializable.unity3d-class-type-reference
An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.markdown-it-external-links
Plugin for markdown-it that adds CSS classes to links that fall outside of the specified internal domain(s).unity3d-utils
Common utility functionality for Unity game projects.unity3d-editor-menu
Fluent style API for constructing custom editor menus presented using `GenericMenu` by default although alternative presentation can be configured for project.markdown-it-block-image
Plugin for markdown-it that detects and outputs block level images.unity3d-localized-strings
A lightweight localization framework for Unity editor scripts.unity3d-custom-popup
Custom popup control for Unity editor interfaces that defers popup menu construction until shown. This is good for situations where the popup is relatively expensive to construct.unity3d-package-utils
Utility functionality for unity3d-package's to ease access to package assets and generated data assets.unity3d-zenject-services
Service and configuration management for Zenject in Unity games.unity3d-package-example
An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.Love Open Source and this site? Check out how you can help us