Jen-Chieh Shen (@jcs090218)

Top repositories

1

JCSUnity

Rapidly build your game with multiple or various components and preset default settings
C#
89
star
2

setup-emacs-windows

A Github Action that installs a specific emacs version
TypeScript
24
star
3

Unity_Toggle

A little bit overkill toggle button UI for Unity Engine
C#
23
star
4

Unity_UndoRedoSystem

Undo Redo system implementation in Unity uGUI system
C#
19
star
5

jcs090218

GitHub Profile page for - @jcs090218
19
star
6

UnityLua

Use Lua scripting language in Unity to accomplish hot update/fix functionality.
C#
18
star
7

Unity.Mx

M-x for Unity
C#
15
star
8

PackageExporter

Export multiple packages by just one click, with no need to uncheck the assets
C#
13
star
9

setup-emacs

Github action which installs a given Emacs version
12
star
10

flx-rs

Rewrite emacs-flx in Rust for dynamic modules [maintainer=@jcs090218]
Rust
11
star
11

Unity.Prefs

Retrieve list of EditorPrefs/PlayerPrefs
C#
8
star
12

UCTooth

Unity cross-platform bluetooth plugin; implemented to each native platform code.
C
6
star
13

FlxCs

Rewrite emacs-flx in C# [maintainer=@jcs090218]
C#
5
star
14

JCSCos2x_Lib_src

Small library provide a fast simple and easy to implement layer for parallax effect and basic features for making a 2D game
C++
5
star
15

reverse_shell

Reverse shell implementation using Python.
Python
4
star
16

PetShop

Example Project using JCSLOVELua Framework.
Lua
3
star
17

ImpulseEngine

Python port of a simple, open source, 2D impulse based physics engine for educational use.
Python
3
star
18

node-minify-dir

Minify all the files under a directory.
JavaScript
3
star
19

Guild-Emblem-Simulator

This is a tiny program for you to customize your own guild emblem exactly the same way in game MapleStroy and export into a PNG file.
Java
3
star
20

ellsp

Elisp Language Server
Emacs Lisp
3
star
21

DJMax_Remake

Game similar to DJMax
Processing
2
star
22

Test_32feet

Test for InTheHand.Net.Bluetooth plugin from NuGet.
C#
2
star
23

JCSCC_Engine

JCSCC is a C/C++ game engine that provide a simple programming interface to do a cross-platform native code game. Include resource manager with secure deocode and encode algorithm. The purpose of the project is to learn how a game engine were made, knowing the game engine architecture and able to use it knowledge apply to all other modern game engine.
C++
2
star
24

jcs-profile

My personal website.
HTML
2
star
25

32feet.Unity.Example

Example project to use 32feet inside Unity (Bluetooth Classic)
C#
1
star
26

test-git

Test for git
1
star
27

aws-toolkit-emacs

AWS Toolkit for Emacs - a plugin for interacting with AWS from Emacs editor
Emacs Lisp
1
star
28

Documents_public

存在文檔 (公開)
1
star