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JCSUnity
Rapidly build your game with multiple or various components and preset default settingssetup-emacs-windows
A Github Action that installs a specific emacs versionUnity_Toggle
A little bit overkill toggle button UI for Unity EngineUnity_UndoRedoSystem
Undo Redo system implementation in Unity uGUI systemjcs090218
GitHub Profile page for - @jcs090218UnityLua
Use Lua scripting language in Unity to accomplish hot update/fix functionality.Unity.Mx
M-x for UnityPackageExporter
Export multiple packages by just one click, with no need to uncheck the assetssetup-emacs
Github action which installs a given Emacs versionUnity.Prefs
Retrieve list of EditorPrefs/PlayerPrefsUCTooth
Unity cross-platform bluetooth plugin; implemented to each native platform code.FlxCs
Rewrite emacs-flx in C# [maintainer=@jcs090218]JCSCos2x_Lib_src
Small library provide a fast simple and easy to implement layer for parallax effect and basic features for making a 2D gamereverse_shell
Reverse shell implementation using Python.PetShop
Example Project using JCSLOVELua Framework.ImpulseEngine
Python port of a simple, open source, 2D impulse based physics engine for educational use.node-minify-dir
Minify all the files under a directory.Guild-Emblem-Simulator
This is a tiny program for you to customize your own guild emblem exactly the same way in game MapleStroy and export into a PNG file.ellsp
Elisp Language ServerDJMax_Remake
Game similar to DJMaxTest_32feet
Test for InTheHand.Net.Bluetooth plugin from NuGet.JCSCC_Engine
JCSCC is a C/C++ game engine that provide a simple programming interface to do a cross-platform native code game. Include resource manager with secure deocode and encode algorithm. The purpose of the project is to learn how a game engine were made, knowing the game engine architecture and able to use it knowledge apply to all other modern game engine.jcs-profile
My personal website.32feet.Unity.Example
Example project to use 32feet inside Unity (Bluetooth Classic)test-git
Test for gitaws-toolkit-emacs
AWS Toolkit for Emacs - a plugin for interacting with AWS from Emacs editorDocuments_public
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