Joe Osborn (@JoeOsborn)

Top repositories

1

lergic

An embedded datalog-like logic programming DSL for Erlang.
Erlang
19
star
2

SRPGCK

The Strategy RPG Construction Kit for Unity.
C#
14
star
3

mechlearn

Jupyter Notebook
11
star
4

frenderer

Frenderer, the friendly renderer
Rust
6
star
5

retro-rs

Minimal libretro frontend for computer-controlled game-playing agents
Rust
6
star
6

spcs-ai

Stanford Pre-Collegiate Studies Summer 2016 AI Course
Jupyter Notebook
5
star
7

playspecs-js

Reference implementation for Playspecs' matching application, in ES6.
TypeScript
4
star
8

gamalyzer

General-purpose game trace visualization and descriptive analysis. Reads in trace files and spits out pretty pictures via a web server.
JavaScript
4
star
9

salamanderl

A summer project of a handful of USC IMD MFA '12 students. There is more to these salamanders than there might at first appear.
C
3
star
10

tilesense

A sense model and library for 3D tile-based games. Intended largely for roguelikes. Provides field of view, lighting, a basic entity model, maps, and support for portal-based renderers.
C
3
star
11

libtcod-osx

Joe Osborn's git mirror of the latest libtcod OS X port by Michael de Rosa. Includes some 3D roguelike features.
C++
3
star
12

ol-catalog

Documents leading up to a definitive catalog, tutorials, etc on the use of operational logics in game studies, criticism, design, and AI.
2
star
13

Cyclyc

Game in a week! MEGA HACKATHON!
C#
2
star
14

CS151-HW1

Assignment 1 for CS 151
HTML
1
star
15

mappy

Rust
1
star
16

hyped

Hybrid (BI)PED: Write a declarative game description as a hybrid automaton, get a playable game and an input to a model checker.
Python
1
star