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------------------------------------------------------------------ -- Engine_3D -- -- A 3D engine for DOS-talgics (see GLOBE_3D for new stuff !) -- ------------------------------------------------------------------ Engine_3D is a real-time 3D engine project grabbed from my old data. See feature list below for details. The full texture rendering is in software: no OpenGL or the like! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Read E3D_Info.txt for more. Features: * 6D vision - full camera movement (similar to Quake 1) * Dynamically lit texture rendering * Animated textures * Animated bump mapping with wave and heat simulation * Transparency * Portal rendering * Collision detection
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