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imaditor
Image Editor with a UI creatief with ImGuizynlab
Clone of ZynAddSubFX 2.44 to test some new ui ideasgoldsrc-textures
Texture viewer for Valve's GoldSrc enginevsthost
Small code base containing a minimal vsthostvideo-stream
Simple C++ HTTP server serving a page with video playergame-assets
Collection of loaders for game engine asset types. Currently supported: Half-Life BSP, MDL and SPR.MDLstudio
Old piece of code that I wrote 2003/2004. This is an expansion of the mdl viewer code from the half-life SDK.HLLoader
Old piece of code that I wrote around 2004. This loads several GoldSrc file formats and prints information on the loaded file on screen.goldsrc-maps
Map viewer for Valve's GoldSrc engineSmdWindow
Old piece of code that I wrote before 2005 which has a window with 3d views like Valve Hammer Editor and loads smd files from the GoldSrc engine.gltf-viewer
c-hawk
Tiny C IDE for simple C-programs with Tiny C-CompilerEditorApp
Old piece of code that I wrote around 2004. This was supposed to be an 3d application where you could create game assets for the GoldSrc engine.zynmusicstudio
cppbuild
An alternative build system where you write your build script in c++. Something like this could be in the c++ standard for simple programs.csg-editor
A editor for CSG worlds like the MAP format for Quake/Half-lifehammer2quake
Convert Valve Hammer editor map files to quake 3 compilable map filestcc-project
Windows batch files building a C-project with Tiny C-Compilerzynaddsubfx-deps
Dependancy files for compiling ZynAddSubFx on windowshlmaster
Half-Life master server implementation created by the folks at http://hlmaster.sourceforge.net/DriveView
Old piece of code that I wrote around 2003. This application is only a "explorer" clone.cpppm
C++ Package Manager 1001Sunset3d
Old piece of code that I wrote in 2004. It was a first attempt in creating an 3d world editor.imgui-all-in-one
A working imgui win32 application with OpenGL rendering and no dependanciessystem.io
Partial c++ implementation of .NET System.IO classessystem.drawing
Partial c++ implementation of .NET System.rawing classescraft
A collection of sound synthesizing tools based on zynaddsubfx codenotepad2
Fork of Notepad2 by Florian Balmer with cmake build scriptSMD
Old piece of code that I wrote before 2005. This will read SMD file format.sickle
A map editor for quake based game levelsBSPFactory
[WIP] A map compile GUI written in c++. This is far from finishedScratch
Old piece of code I wrote in 2012Game
Old piece of code that I wrote before 2005 which works as an game engine. Is has barely working bsp loading capabilities and a console.bsp2brush
MeshCraft
Old piece of code that I wrote around 2004. This application renders meshes, and the idea was a plugin system with different type of 3d file formats.adventofcode17
My try @ 2017 edition of https://adventofcode.com/MDL_Workbench
cmake-reader
Read, parse and interpret cmake file and do something usefull with itlibzynth
Library with the synthesizer code from ZynAddSubFXWorldBuilder
Old piece of code that I wrote before 2005. GUI for configuring a map compile toolchain.game-assets-examples
GraphicsFileLoader
Old piece of code that I wrote around 2005. This was an application which could load 3d meshes from file and editor it with tools, far from complete ofcourse!7-zip
A copy of 7-zip source code from z7-zip.org, just for save keepingLove Open Source and this site? Check out how you can help us