C++ Multiplayer Third-person Shooter in Unreal Engine 4 [Project 2]
Finished project for "Co-op Game", part of the Udemy Course: Unreal Engine 4 Mastery: Create Multiplayer Games with C++
Current Engine Version: 4.26
Important: Check the "Branches" dropdown on GitHub for all supported Unreal Engine Versions!
Features
- Third-Person Character
- Shooter Weapon Code for hitscan and projectile weapons
- Custom AI 'tracker ball' like Gears of War that tracks and explodes near players.
- Power-up system including 'Health Regeneration' and 'Super Speed'
- Enemy AI Spawning using 'Environment Query System'
- Horde-mode wave spawning of enemy AI
- Advanced AI Bot using hitscan weapon, behavior trees, EQS and custom nodes (Tasks, Decorators, Services)
- Custom ActorCompont for Health in any Actor like AI, Player, Explosive Barrel etc.
- UMG UI
Looking for a step by step guide? I released my Unreal Engine 4 Mastery: Create Multiplayer Games with C++! Which includes two games teaching you C++, Networking for multiplayer and multiple AI including advanced behavior trees for ranged shooter AI.
Get the Udemy Course now and learn C++ for Unreal Engine 4: DISCOUNT LINK
Content in this project may only be used in Unreal Engine projects as per the Unreal Engine EULA.