NES Bundler
Transform your NES-game into a single executable targeting your favourite OS!
Did you make a NES-game but none of your friends own a Nintendo? Don't worry.
Put your ROM and configuration in NES Bundler and build for Mac, Windows or Linux.
What you get is a single executable with
- Simple UI for settings (Show and hide with ESC).
- Re-mappable Keyboard and Gamepad input (you bundle your default mappings).
- Save/Restore state (F1 = Save, F2 = Load).
- Netplay! (Optional feature, can be disabled if not wanted).
Bundling
To create a bundle you first need to configure it with your ROM and a build configuration.
After that you can either ship your game with the configuration inside the executable or next to it.
Next to it (the easy way)
- Download the binary of your choice
- Run it and select the directory with your bundle (
config.yaml
androm.nes
) - This will result in
bundle.zip
being placed next to the executable which will load automatically on startup.
Inside it (the not so easy way)
- Install Rust.
- Make sure your bundle configuration is in the config directory.
- Run
cargo build --release
to build and if you want netplay use--features netplay
- This will result in an executable with the bundle embedded inside of it.
Limitations
- It's built on rusticnes-core so it's limited to what that can emulate (f.ex no PAL).
- Save/load state and thus netplay is currently working for mappers nrom, mmc1, mmc3, uxrom, axrom, bnrom, cnrom, gxrom and ines31.
If you want to contribute, please implement save/load for a mapper over here.