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ShaderParticleEngine
A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README)THREE.TargetCamera
A dual-mode (first- and third-person) chase-style camera for THREE.jsAudioIO
A modular component system for building complex instruments, effects, and audio signal graphs using the WebAudio API.WebGL-Game-Framework
A helper framework to aid code organisation when writing games in WebGL using THREE.jsTHREE.ObjectControls
A six-axis-of-freedom movement helper for THREE.js.audio.io-old
A (possibly overkill) web audio and MIDI helper libraryBirdFlight
A simple bird flight animation for canvas.aStar
Trying to learn A* Pathfinding...Game-Framework
Canvas-orientated game frameworkCanvas-Forces
Collision experimentsTHREE.SimulationRenderer
A re-write of @zz85's Simulation Renderer for THREE.jsshader-particle-engine-2
An experimental particle engine for ThreeJS using GPGPUCanvas-3D
Simple 3d perspective projection experimentCorrectingTimer
A self-correcting JS timer. Replacement for setInterval.Canvas-Circles-Animation
Playing around with Robert Penner's easing equations...DoxToWiki
A quick 'n' dirty (read: proof-of-concept) auto documenting tool, using VisionMedia's `dox` package for Node.0hGameJam2013
My entry for the 0h Game Jam, 2013. http://0hgame.eu/BehaviourPlayground
squarefeet.github.io
DIVISI
DIVISI is a WebMIDI helper library to transform MIDI messages.webgl-glsl-unit-test
A helper to enable unit testing of GLSL code using Three.js / WebGLSingleRoomMultiplayer
A single room multiplayer experimentweb-audio-worklet-grainstates
Granular Sampler using an Audio WorkletPassword-Generator
Simple password generator.Grunt-FrontEnd-Template
A front-end template that uses Grunt to create both development and production versions of a source directory.Love Open Source and this site? Check out how you can help us