There are no reviews yet. Be the first to send feedback to the community and the maintainers!
Fast-Quadric-Mesh-Simplification
Mesh triangle reduction using quadricsPlanet-LOD
Planet Rendering: Adaptive Spherical Level of Detail based on Triangle SubdivisionGame-GUI
Game GUI is a skin-able GL based Widget Class for GamesSparse-Voxel-Octree-Raycasting
Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCLGame-NET
RPC Network Library for Multiplayer GamesHVOX-Engine
Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-BoxesOutStar.VoxelGame
Voxel Editor and Game in OneTerrain-HeightMap-Generator
Terrain Generator with ErosionRLE-based-Voxel-Raycasting
CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface DataOpenCL-Voxel-Splatting
Splatting using OpenCL can reach more than 2 Bln Splats/s !Procedural-Geometry-Maps
The Maps are visualized using the Tessellation ShaderGeometry-Clipmap-Tutorial-in-OpenGL
Simple Terrain Engine in 200 Lines of CodeVoxel-Terrain-Raycasting-with-SSDM
Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement MappingPulsar-Voxel-Engine-1996
Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOSVoxel-Raycasting-using-True-Impostors
Experimental Code to Render a Voxel Volume using 6 Height Maps (+-XYZ) to define the ObjectOpenGL-Voxel-Splatting
OpenGL Voxel SplattingSkinned-Skeletal-Animation-in-OpenGL
Skeletal Animation Tutorial using Shaders to Transform the Vertices. Based on the OGRE Mesh Format1K-3D-Voxel-Engines-1990s-
3D Voxel Engines with 1K Turbo Pascal Source CodeDeformation-Styles-using-Spline-Skinning
Deformation Styles using Spline SkinningStereo-Matching
Dynamic Programming Dense Stereo Matching TutorialCodeFlash
Create simple shortcuts for long text phrases (usable for programming, chatting, writing emails etc)Love Open Source and this site? Check out how you can help us