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khapunk
a port of HaxePunk, itself a port of FlashPunkPowerBracelet
a simplified input library for Khafighting-game-anarchy
a project and digital communal space passionate about fighting games; the art, design, research, ‘n development of fighting gameshaxera
my haXe code libraries, mainly reusable code that comes from making games with Heaps.io; also the current home of HeapsPunk 3 <3 <3github-wiki-test
my-programming-stuff
my programming notes, scripts, 'n configskhapunk-tiled
a port of HaxePunk Tiled: a TMX loaderverbal-assassin
a game prototype in which the player must talk to input actions (full name: can you imagine yourself as a verbal assassin..?; my first game jam game)finger-skating-battle
A local 1v1 iPad battle game inspired by dance yet with the playfulness of HORSE, the playground gamekha-shader-maker
Synthclipse shader files. With these files you can quickly write fragment shaders that work with the standard image-painter vertex shader that comes with kha.the-jack-of-all-trades
a game prototype about choosing your own path in life (my first game prototype)Artemis-SFML-shmup
shmup game made with SFML and Artemis frameworkflashpunk-skeleton
These are the files I begin new FlashPunk project with.finger-skating-old
A local 1v1 iPad battle game, with the playfulness of HORSE, the playground game. (note: found on my BitBucket; abandoned and ported to HaxePunk: see the new repo)rathewolf
the digital spirit of rahil627khapunk-nape
a port of HaxePunk-nape: a nape physics integration libraryimportant-facebook-feed
a feed for posts that are marked as *important*pinkies-up
rahil-actionscript-libraries
my Flash and FlashPunk libraries from way back whenArtemisCPP
An attempt to port the Artemis (java) framework to C++.simple-battle-game
a simple battle game using heaps.io, to begin my long journey toward the depths of great fighting game systemswillowolf
a digital space for my altruistic desires: my wills, manifested digitally. It’s also a cute spirit animal representing the will. :)poorly-designed-upgrades
a game prototype in which the player’s drawings affect gameplay (my third game prototype; rip FlashPunk)philosowolf
a philosophy project and digital communal space for people that are trying to understand the crazy world around them: eco-feminism, critical theory, world history, ivan illich, anti-civilization, etc.my-school-crap
zipping this bullshit up!marks-of-rathewolf
my notes folder, now publicmy-web-site-themes
my style-sheets (css, sass, etc.), and maybe snippets of layouts toogithub-wiki-repo-test
the-real-ninja
An auto-runner and slicing hybrid game prototype. (my second game prototype)rahils-notepad-theme
My Wordpress theme for my site rahil’s notepad, since middle school (circa 2003-2005).rahils-notepad
my old wordpress web-siteroll-em-golem
an iterative puzzle platformer game prototype: “You play in the bottom of the screen, and see the future reflected in the top.” (an old game jam game from 2012 in NY)khapunk-shaderpack
a set of simple shaders for khapunkparsers-for-my-markup-languages
mainly for the markup language used in my personal notes that i’ve kept using since i was a childdoodle-tangle
A local multi-player iPad game that explores physical gameplay by cramming as many players around a single iPad. It’s probably inspired by that wire carnival game and Operation.splyce
Splyce is a side by side HTML editor so that you can see what the page looks like as you edit the code. Since Splyce is built with Qt, Splyce will run on Linux, Mac OS X, and Windows.nature-guardian-anarchy
a project and digital communal space for passionate people that strive to follow nature’s way of life, protect all beings on that path, and are constantly struggling to find ways to survive alongside contemporary civilizations: indigenous, migrants, minorities, outcasts, hippies: *real* peoplemind-of-rathewolf
a digital form of of my philosophies; a digital representation of a part of my mindLove Open Source and this site? Check out how you can help us