There are no reviews yet. Be the first to send feedback to the community and the maintainers!
opencloth
A collection of source codes implementing cloth simulation algorithms in OpenGLHavokPhysicsTutorials
A set of tutorials to get started with the free version of the Havok Physics EnginePositionBasedFluids
Working clone of pbd based fluids by KorzenBabylonPhysicsTutorials
A simple set of tutorials for getting up and running with physics in Babylon.js using Ammo.js physics engineTraerPhysicsCPP
This is the C++ port of the Traer Physics Library by Jeffrey Traer BernsteinPhysijs_Tutorials
A set of tutorials to get started with Physijs libraryPVR_Windows
This is the PVR Windows complete VS2010 compilable source code including all third party librariesFIT2014_OpenGL_Tutorial
Accompanying website for my OpenGL v 4.4 tutorial at FIT2014 ConferenceFluidsv3.1_CUDA_6.5
Port of Fluidsv3.1 by Rama Hoetzlein to CUDA 6.5 sdklevelset2d
The original levelset2d code was previously hosted on code.google.com/p/levelset2d by Ryoichi Ando. This code is a working solution build with VS2013. All required libraries to build this project are included with the solution. For windows, simply open the levelset_2D.sln file inside the VS2013 directory.CUDA_Spring2022_GoogleColabs
Google colab code for GPU Accelerated Computing course offered in Spring 2022CUDA_Spring2023
The companion git repo for my Spring 2023 CUDA courseBabylonExperiments
A set of codes to test volume rendering capabilities in the Babylon.js engine.ConstrainedDynamicsExperiments
A set of codes made during understanding of constrained Lagrangian dynamics for ESICUsingTenMinutePhysics
Some demos that I am making on top of the tenminutephysics by Mathias Muller.poly2tri.as3
Automatically exported from code.google.com/p/poly2tri.as3CUDA_DSU_Spring_2016
The accompanying repository for CUDA spring 2016 labsflip3d
Automatically exported from code.google.com/p/flip3dpoly2tri
Automatically exported from code.google.com/p/poly2triIntermediateBook
Repository to test html pages for intermediate physics book converted to CDF formatSandbox
A set of demo screen captures from some of my leapmotion, webgl demos.smoke3d
Automatically exported from code.google.com/p/smoke3dGator
screen-space-fluid-rendering
Automatically exported from code.google.com/p/screen-space-fluid-renderingrecastnavigation
Automatically exported from code.google.com/p/recastnavigationQtQuick_QMLTests
A set of codes to get up and running with the Qt6 QML. The code is the same starter code that this presenter (https://resources.qt.io/videos/qt-quick-3d-an-introduction-and-best-practices-2) used but the code was not shared.poly2tri.cs
Automatically exported from code.google.com/p/poly2tri.csPBRTv4_Tests
A collection of tests that i am doing on the awesome pbrt v4 library.libjpeg_VS2012
VisualStudio2012 compilable version of libjpeg by Thomas Richter2dsmoke
Automatically exported from code.google.com/p/2dsmokebullet-physics-viewer
Automatically exported from code.google.com/p/bullet-physics-viewervoxelizer
Automatically exported from code.google.com/p/voxelizerTestBabylon
Getting started with the Babylonjs engineWebGL3dsModelViewer
GEG2_Chap22_ClothDemo
This is Visual Studio 2019 compile able code from Game Engine Gems 2 Chapter 22 demo by Marco Fratarcangeli.poly2tri.python
Automatically exported from code.google.com/p/poly2tri.pythonpoly2tri.archive
Automatically exported from code.google.com/p/poly2tri.archiveOpenGL_Tutorials_DSU
Accompanying git repo for the OpenGL Tutorials at DSUpoly2tri.golang
Automatically exported from code.google.com/p/poly2tri.golangimage-retargeting
Automatically exported from code.google.com/p/image-retargetingeuler-lagrange-dynamics
Automatically exported from code.google.com/p/euler-lagrange-dynamicsThreejs_Webpack_Starter
A basic setup code to get Three.js latest r145 with webpack for node.jspoly2tri.java
Automatically exported from code.google.com/p/poly2tri.javapoly2tri.javascript
Automatically exported from code.google.com/p/poly2tri.javascriptLove Open Source and this site? Check out how you can help us