colors.py
Convert colors between rgb, hsv, and hex, perform arithmetic, blend modes, and generate random colors within boundaries
Installation
$ pip install colors.py
Basic Uses
Importing
>>> from colors import rgb, hsv, hex, random
Create an RGB color object
>>> rgb(100, 100, 100)
<RGBColor red: 100, green: 100, blue: 100>
Convert it to hexadecimal
>>> rgb(100, 100, 100).hex
<HexColor red: 64, green: 64, blue: 64>
Coerce the hexadecimal to a normal string
>>> str(rgb(100, 100, 100).hex)
646464
Create a Hexadecimal color object
>>> hex('646464')
<HexColor red: 64, green: 64, blue: 64>
Extract the red/green/blue value from a hexadecimal
>>> hex('646464').rgb.red
100
Convert a hexadecimal to HSV
>>> hex('646464').hsv
<HSVColor hue: 0.0, saturation: 0.0, value: 0.392156862745>
Coerce hsv/rgb values to a list/tuple of values
>>> list(hex('646464').hsv)
[0.0, 0.0, 0.39215686274509803]
Create an HSV color object
>>> hsv(0, 1, 1)
<HSVColor hue: 0, saturation: 1, value: 1>
Convert it to RGB
>>> hsv(0, 1, 1).rgb
<RGBColor red: 255, green: 0.0, blue: 0.0>
Gimme a random color, any color!
>>> random()
<HSVColor hue: 0.812436498638, saturation: 0.621033239007, value: 0.379850638405>
Coerce a hexadecimal color to a string with formatting
>>> '#%s' % random().hex
'#2f2336'
Coerce RGB/HSV objects to a string for formatting
>>> 'style="color: rgb(%s)"' % random().rgb
'style="color: rgb(80.3414147839, 124.403236079, 71.4620739603)"'
Compare color equality
>>> rgb(100, 100, 100) == hex('646464')
True
>>> hsv(0, 1, 1) == rgb(255, 0, 0)
True
Arithmetic
Note: All arithmetic operations return rgb
color.
Multiply
>>> hex('ff9999') * hex('cccccc')
<RGBColor red: 204.0, green: 122.4, blue: 122.4>
>>> _.hex
<HexColor red: cc, green: 7a, blue: 7a>
>>> rgb(100, 100, 100).multiply(hsv(0, 1, 1)).hex
>>> <HexColor red: 64, green: 00, blue: 00>
Add
>>> hex('ff9999') + rgb(10, 10, 10)
<RGBColor red: 255, green: 163, blue: 163>
>>> hex('aaffcc').add(rgb(10, 10, 10))
<RGBColor red: 180, green: 255, blue: 214>
Subtract
>>> hex('ff9999') - rgb(10, 10, 10)
<RGBColor red: 245, green: 143, blue: 143>
>>> hex('aaffcc').subtract(rgb(10, 10, 10))
<RGBColor red: 160, green: 245, blue: 194>
Divide
>>> hex('ff9999') / rgb(10, 10, 10)
<RGBColor red: 25.5, green: 15.3, blue: 15.3>
>>> hex('aaffcc').divide(rgb(10, 10, 10))
<RGBColor red: 17.0, green: 25.5, blue: 20.4>
>>> rgb(100, 100, 100) / hex('00ffff')
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "colors.py", line 73, in divide
raise ZeroDivisionError
ZeroDivisionError
Blend Modes
Note: All blend modes return rgb
color.
Screen
>>> hex('ff9999').screen(rgb(10, 10, 10)).hex
<HexColor red: ff, green: 9d, blue: 9d>
Difference
>>> hex('ff9999').difference(rgb(10, 10, 10)).hex
<HexColor red: f5, green: 8f, blue: 8f>
Overlay
>>> hex('ff9999').overlay(rgb(10, 10, 10)).hex
<HexColor red: ff, green: 9b, blue: 9b>
Invert
>>> hex('000000').invert()
<RGBColor red: 255, green: 255, blue: 255>
Color palettes
colors.py
current ships with three color palettes full of constants. See source for all available colors.
colors.primary
>>> import colors.primary
>>> colors.primary.red
<RGBColor red: 255, green: 0, blue: 0>
colors.rainbow
>>> import colors.rainbow
>>> colors.rainbow.indigo
<RGBColor red: 75, green: 0, blue: 130>
colors.w3c
>>> import colors.w3c
>>> colors.w3c.ghostwhite
<RGBColor red: 248, green: 248, blue: 255>
The Color Wheel!
The color wheel allows you to randomly choose colors while keeping the colors relatively evenly distributed. Think generating random colors without pooling in one hue, e.g., not 50 green, and 1 red.
>>> from colors import ColorWheel
>>> wheel = ColorWheel()
Iterate the wheel to get the next value
ColorWheel is an iterable, but be careful if using inside any type of loop. It will iterate forever until you interject.
>>> wheel.next()
<HSVColor hue: 0.177410230076, saturation: 1, value: 0.8>
>>> wheel.next()
<HSVColor hue: 0.278803914372, saturation: 1, value: 0.8>
>>> for color in wheel:
... print color.hex
00cca4
002ecc
# Forever and ever and ever and ever