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Spatial_Audio_Framework
A cross-platform framework for developing spatial audio algorithms and software in C/C++SPARTA
A collection of spatial audio related VST plug-ins developed using JUCE and the Spatial_Audio_Frameworkconvhull_3d
A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshesHO-SIRR
A MATLAB implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm; an alternative approach for reproducing Ambisonic RIRs over loudspeakersREPAIR
Reproduction and Parameterisation of microphone Array room Impulse Responses (REPAIR)HO-SIRR-GUI
A VST/App implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithmSuper-Hearing
Technologies for binaurally reproducing ultrasonic and underwater sound sources, such that they are both audible and localisable by a listenersparta-reaper-examples
A collection of minimal examples for the sparta plug-ins.md_malloc
A header file in C for allocating contiguous multi-dimensional arrayssparta-site
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