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EasyWFC
A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.GPUNoiseForUnity
A Unity plugin for generating noise on the GPU for use in the editor.Bplus.jl
A modern OpenGL 4.6 rendering framework, written in Julia.CodeSculptor.jl
Take Julia AST's apart and put them back together againWFCpp
A C++ DLL project for the WaveFunctionCollapse algorithm, plus various interfaces for using it.BpExamples
Simple examples of games made with B+Manbil
My 3D engine in C++/OpenGL.PVC
PVC Editor in UnityNinjaDiscountWarehouse
Ninjas are in a warehouse. Nod at them angrily.MyASCImpl
Practice implementation of Adaptive Skeleton ClimbingHolofractal
Little Hololens experimentSpeechSynthesizer
Creates wav files using Microsoft text to speech.BlockBreaker
Test mobile game.TreeGen
Free tree-generation tool made for UnityRGBKeyRender
Library for rendering a texture to an RGB keyboardMantleDiver.jl
An open-source game written in Julia, using the B+ frameworkK1LL
An FPS game idea I had.EscapeTheMine
One of my base-building game ideas.NoisePlayground
Various experiments with noise generation in Unity.NeuralNet
Implementing neural nets from scratchL-system_Toy
Messing around with L-systems and turtle graphicsParticleExperiment
Playing around with particles and related graphical effects in a UE4.7 projectSurveillance
A horror game made for the Rift in UE4Rammission
GGJ 2018SimpleBoardGames
A collection of simple local multiplayer board games for mobile.ProcGen-Exploration
Uploading to Git some of my old and in-progress exploratory ProcGen projectsManbilDocumentation
The formal documentation and code samples for the Manbil projectWhatDoWeRainNow
GGJ2015Cookie-Crunch-Adventure
An implementation of a Swift app tutorial game.BplusCore.jl
The Math and Utilities for the Julia B+ libraryLove Open Source and this site? Check out how you can help us