There are no reviews yet. Be the first to send feedback to the community and the maintainers!
Reflex
Minimal dependency injection framework for UnityUnityMainThreadDispatcher
Provides a simple, thread safe, non monobehaviour service for managing the queue of work items on unity main threadRuntime-Visual-Scripting
GUIGraphDrawer
GUI Utility capable of drawing GPU accelerated graphsCadabra
Unity il/assembly weaving pocSemi-Fixed-Time-Step-Interpolation
Semi fixed time step interpolation implementation on unity based on source engineArtemis
rUDP client for unityRaptor
Modern async .NET transport layer PoCUnit
A collection of handy obects with custom property drawers, such as UDateTime and UTimeSpanNetClock
Time synchonization technique over networkmarching-squares
Interpolated Marching Squares over Scalar Field on Unityscene-toolbar-menu
diffie-hellman
A method of securely "exchanging" cryptographic keys over a public channelcurved-ugui-text
separating-axis-theorem
The Separating Axis Theorem (SAT for short) essentially states if you are able to draw a line to separate two convex polygons, then they do not collide.Love Open Source and this site? Check out how you can help us