Welcome to Expresso Inventory System 👋
See demos in: Github: https://github.com/expressobits/inventory-system-demos Godot Asset Lib: https://godotengine.org/asset-library/asset/1895
Features
✔️ Inventory with Slots.
✔️ Separate UI inventory logic.
✔️ Inventory Handler - which manages inventories.
✔️ First Person demo with chests.
✔️ Fully commented core and UI code.
✔️ Item as Extendable Resource.
✔️ Demonstrations of dropped items and item pickup.
✔️ Static and dynamic inventory options.
✔️ Multiplayer compatible (Including example).
✔️ Hotbar.
✔️ Craft System.
✔️ Item Editor.
✔️ Categories. (#5)
✔️ Specialized slot category inventory. (#40)
✔️ Autocrafts. (#34)
In Progress
🔨 Unconventional inventory. #32
Planneds
📅 Inventory with grids like RE4. (#35)
Install
See in Wiki
Structure
Authors
👤 Rafael Correa
- Twitter: @ScriptsEngineer
- Github: @scriptsengineer
🤝 Contributing
Contributions, issues and feature requests are welcome!
Feel free to check issues page.
To suggest or discuss some project structure, feel free here discussions page
Show your support
Give a ⭐️ if this project helped you!
Assets
All assets (GUI, Models and textures) from https://kenney.nl/assets
📝 License
This project is MIT licensed.