• Stars
    star
    205
  • Rank 191,264 (Top 4 %)
  • Language
    Java
  • License
    MIT License
  • Created almost 8 years ago
  • Updated over 5 years ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

This AR app generally show where things are in the real-world by indicating where the app thinks they are over the camera view when the user holds the phone up and moves it about.

AR Location-based for Android

This AR app generally show where things are in the real-world by indicating where the app thinks they are over the camera view when the user holds the phone up and moves it about.

Theoretical base

Augmented Reality will transfer real coordinates system to camera coordinates system. In AR Location-based, the real coordinate is [Geographic coordinate system] (https://en.wikipedia.org/wiki/Geographic_coordinate_system). We will convert the GPS coordinate (Latitude, Longitude, Altitude) to Navigation coordinate (East, North, Up), then transfer Navigation coordinate to Camera coordinate and display it on camera view.

GPS coordinate to Navigation coordinate

There are two steps:

  1. Convert GPS coordinate to ECEF coordinate (Earth-centered Earth-fixed coordinate):
  2. Convert ECEF coordinate to Navigation coordinate

Here is PDF file about convert GPS coordinate to Navigation coordinate.

###ENU coordinate to Camera coordinate

To convert ENU coordinate to Camera coordinate, we will multiply camera projection matrix with ENU coordinate vector, the result is a vector [v0, v1, v2, v3].

Then x = (0.5 + v0 / v3) * widthOfCameraView and y = (0.5 - v1 / v3) * heightOfCameraView.

ENU coordinate vector: [n -e u 1]

Camera projection matrix is result of Original camera projection matrix and Rotation matrix multiplying

Original camera projection matrix:

alt text

Rotation matrix: you can get this value by using Android sensors

Demo

alt text

Sponsors

Thank you to Balcony.io for sponsoring this sample code!

Balcony.io