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cppGOAP
A simple GOAP (goal-oriented action planner) useful for game AIruby-entity-component-framework
A JRuby entity-component framework for game programming.fuzzy-associative-memory
Fuzzy Logic "Fuzzy Associative Memory" (FAM) for fuzzy control systems, decision-making, artificial intelligence / AI, game agents & bots, etc. Ruby language.sysloglogger
An improved Logger replacement that logs to syslog. It is almost drop-in with a few caveats.steering-behaviors
Steering behaviors for autonomous game agents. Useful for realistic character movement and emulating real-world behaviors. Ruby language.cessna_182T_skylane_for_xplane
A free Cessna 182T model for the X-Plane flight simulator.montecarlo_chutes_ladders
Monte Carlo analysis of the "chutes & ladders" game using Pythoncessna_172SP_skyhawk_for_xplane
The stock X-Plane Skyhawk feels "twitchy" and unrealistic. I've spent considerable time customizing both the cosmetics and the "feel" of the plane to the point where I believe this is the nicest-flying freeware 172 available. It closely resembles the real-life N9522S in the panel and the performance. If you've flown in a late-1990s SP, I think you'll agree that this model looks and feels pretty close to the real thing.game_of_life
Conway's "Game of Life" in C++ with Intel Threading Building Blocks (TBB) and Google Test.Love Open Source and this site? Check out how you can help us