MonkOS
MonkOS is an experimental 64-bit operating system for Intel and AMD processors. It is a mix of C and assembly language and is a work in progress. Currently, it consists of a BIOS boot loader, a virtual console system, an interrupt handling system, a paged memory manager, a heap allocator, a few simple device drivers, and a primitive interactive shell. The boot loader is designed to launch the operating system from a cdrom.
Building
The OS currently builds under linux using a cross-compiler. There are two
ways to build it: (1) by installing all the necessary tools on your system and
running make
, or (2) by using a ready-made docker container that contains
all the build tools you'll need.
Building with local tools
To build with tools installed on your local system, you'll need to have the following software already installed:
- gcc x86_64 cross-compiler for elf binaries (I have used versions 4.8, 5.3, 6.3, 7.3, 8.2, 9.2 and 10.2 successfully)
- gnu binutils (I used version 2.34)
- nasm assembler
- genisoimage
- exuberant-ctags (optional, for help with editing)
- gdb (optional, for debugging)
- qemu (optional, for testing)
- doxygen (optional)
Most of these tools are available from standard linux package managers. The cross-compiler, however, is not. To build a cross-compiler, consult the instructions on this page. Make sure to also follow the libgcc without red-zone instructions.
Once you've installed all the tools and made sure the cross-compiler is in
your path, run make
.
$ make
This results in a bootable cdrom ISO file called monk.iso
in your build
subdirectory.
Building with docker-ized tools
Because it can be a bit of a hassle to build and install a cross-compiler, a docker container has been prepared, allowing you to avoid building the cross-compiler yourself. To run the docker-based build, make sure you have a recent version of docker installed on your system, add yourself to your system's docker user group, and then type the following:
$ make docker
This will pull down the docker container
(brett/monkos-build
)
if you don't already have it, run the build inside the container, and generate
the iso file (and all other intermediate output files) in your build
subdirectory. It behaves almost exactly as if you ran make
using a cross-
compiler installed locally on your system.
Running MonkOS
There are several ways to run MonkOS once you have the iso file. The first and most time-consuming way is to burn it to a CD or DVD ROM using your favorite burning utility. This is the only way to test MonkOS on a bare-metal system.
Alternatively, you can launch the operating system using virtual machine software like VMware or virtualbox.
Or you can run the operating system in a linux-based emulator like qemu or bochs. The MonkOS makefile makes this alternative particularly easy by providing a simple build rule to launch the OS in qemu:
$ make test
You can also use the makefile to start a kernel debugging session under qemu and gdb. First, launch qemu in debugging mode:
$ make debug
Then start a gdb debugger session by attaching gdb to the qemu debugger endpoint:
$ gdb
(gdb) set arch i386:x86-64
(gdb) symbol-file build/monk.sys
(gdb) target remote localhost:8864
(gdb) layout src
Other build options
Run make docs
to build nicely formatted documentation for MonkOS. You'll
need doxygen installed on your system to do this.
$ make docs
The doxygen documents will appear in the docs/monk
subdirectory. To view
them, launch them in your browser (in this case firefox):
$ firefox docs/monk/index.html
To build code tags for easy symbol searching within your editor, use the makefile to run the exuberant-tags utility:
$ make tags
This produces a .tags
file in your MonkOS directory.
To clean up all intermediate files, use the clean build:
$ make clean
To clean all generated dependencies files, use the cleandeps build:
$ make cleandeps
Documentation
Please consult the Doxygen-formatted documentation, which is part of the MonkOS documentation set.
Resources
These are some of the resources I have relied on in my attempt to better understand the numerous and various aspects of bootloader and OS development:
- Intel 64 and IA-32 Architectures: Software Developerโs Manual
- The OsDev wiki
- The System V ABI
- The El Torito specification
- Hardware Level VGA and SVGA Video Programming Information Page
- PCI ID repository
- Write your own operating system
- Other experimental operating systems
License
Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.