There are no reviews yet. Be the first to send feedback to the community and the maintainers!
ChameleonRT
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)tray_rust
A toy ray tracer in RustTwinklebearDev-Lessons
Source code and assets for the TwinklebearDev Tutorialswebgl-volume-raycaster
A WebGL Volume Raycastertobj
Tiny OBJ Loader in Rustfbed
Python FFmpeg Batch Encoding Dashboardwebgl-marching-cubes
An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurfaceispc-rs
Rust library for build scripts to compile ISPC code into a Rust librarytray
A toy ray tracerdxr-ao-bake
A demo of ambient occlusion map baking using DXRwebgpu-bcmc
WebGPU Data-Parallel Block-Compressed Marching Cubes Isosurface Extractionwebgpu-0-to-gltf
Code for my From 0 to glTF with WebGPU blog serieswebgpu-experiments
A series of examples written while learning about WebGPUwebgpu-marching-cubes
A GPU-parallel Marching Cubes implementation using WebGPUbspline
Generic B-Spline Curves in Rustwebgpu-gltf
A glTF loader and viewer using WebGPUwgpu-cpp-starter
Starter project for cross platform WebGPU development in C++embree-rs
Rust bindings to Embree 3webgpu-cpp-gltf
webgpu-webpack-starter
A starter template for WebGPU development using webpackasteroids
An over-engineered implementation of Asteroidslfwatch
A LightFileWatcherwebgl-ewa-splatter
An EWA surface splatter in WebGLwebgpu-cpp-wasm
Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projectsarcball-cpp
A Shoemake Arcball camera in C++oidn-rs
Rust bindings to Intel's OpenImageDenoise Libraryspline-viewer
A viewer for B-spline curves and surfaceswebgpu-volume-pathtracer
This is a WebGPU implementation of a volume path tracer that uses delta tracking to sample the volume.webgpu-prog-iso
Code for the paper "Speculative Progressive Raycasting for Memory Constrained Isosurface Visualization of Massive Volumes"webgpu-volume-raycaster
LPCGame
Working on a C++ tile based 'engine' using SDLimgui-transfer-function
A transfer function widget implemented using ImGuiwebgl-neuron
An SWC + Volume/TIFF Stack Viewer in WebGLtobj_viewer
A very simple Wavefront OBJ viewer using tobj and gliumwebgl-util
A set of barebones utilities for playing with WebGLtopo-vol
Topology Guided Volume Explorationsdl2_vulkan
SDL2 + Vulkanmicro-packet
A micro packet ray tracerChameleonRT-lang
A hobby language and API for cross API and cross platform ray tracingvulkan-marching-cubes
A GPU-parallel implementation of Marching Cubes in Vulkanwebgpu-isosurface-raycaster
A WebGPU Isosurface Raycastertray_rust_blender
tray_rust plugin for Blenderlight_arena
A lightweight, placement based memory arenawebgpu-cpp-usdz
Trying out Rendering USDZarcball
A Shoemake arcball camera in Rustwebgpu-webpack-typescript-starter
A starter template for WebGPU development using webpack and TypeScriptssao
Sort of an implementation of Scalable Ambient Obscurance, but not quiteOpenCL-OpenGL-Interop
Fiddling around with OpenCL/OpenGL Interop and using SDL2 for windowingmini-osp-vis
A Mini-app Example for Scientific Visualization Using OSPRaybuild-ship-dbg-wasm
Code for my blog post on building, shippping, and debugging WebAssemblylibbat
Scalable adaptive I/O for particlesTwinklebear.github.io
My websitesdl2_dx12
webgl-volume-animation
Play back 3D volumetric time series dataship-wasm-npm
Code for my blog post on shipping and using Wasm in an NPM packagesdl2_metal
An example app of using Metal to render to an SDL2 windowtheta-tunnel
A script for tunneling ports onto Theta compute nodes for remote visualizationCharm-experiments
Different code written while checking out Charm++uu-dissertation-template
IEEE Style CS Dissertation Template for Univ. of Utah3D-Tiles
Fast 3D tile style map renderingNano-BMP
A minimal BMP librarypico_bench
A minimal C++11 benchmarking library.mini-cinema
A Cinema-style mini-app example for OSPRaywgpu-rs-test
Trying out Rust + WebGPU via wgpu-rs for cross platform native/web graphicsffmpeg-slideshow-py
Easily make a slideshow with crossfade image transitions using FFmpegcrafting-interpreters
Working through https://craftinginterpreters.com/vsbillboards
A demo of quickly rendering camera-facing 3d billboards using the vertex shader.eigen_vec3.ispc
Joachim Kopp's hybrid 3x3 real-symmetric eigenvector & value solver in ispcospray_starter
Get started quickly with developing an OSPRay app or custom modulezed-vive-mr
A mixed reality test and manual calibration app for the ZED using OpenVRosp-mpi-distrib-samples
Small tutorial samples of the OSPRay MPI Distributed Devicecrescent
A MoonRay inspired ray tracerosp-distrib-viewer
A distributed viewer application for OSPRay showcasing more advanced featureswall_art
Generate nice wallpapers from imagessdl2webgpu
A function to easily get a WebGPU context for SDL2 on Web & Nativevis17-particles-ospray
Particle Rendering Samples in OSPRay for the VIS17 Particle Rendering Tutorialospray-vive
parallel-rsync
Script for parallelizing rsync transfers on large directoriesmodule_lidar_importer
A LiDAR importer for OSPRay's scenegraphSSE-Fiddle
Messing around with making a very basic SSE math library for 4 vectors and 4x4 matricesfast-kd
A k-d tree builder which is pretty fastExaMPM-libbat
webgl-df
WebGL Distance Field Rendererparticle-lasso
Utilities for lassoing particle dataarxivify
A utility script to make it easier to build the flattened tex/assets layout that arXiv takes for uploads.module_openvr
OpenVR Module for OSPRay. View 360 panorama images in VRrvk
A library for easily building remote rendering visualization applicationsOpenGL-Wrapper
A simple OpenGL Wrapper/Learning project I'm working onmicroGL
A micro OpenGL-like rasterizerlibIS
libIS is an in situ data management layer for easily using or prototyping in transit visualizationispc.vim
ISPC syntax and indentation configuration for vimmodule_pidx_particle
PIDX Particle Rendering with OSPRayblender_export_crts
A ChameleonRT Scene Exporter for Blendertbb_scan_example
Example of using TBB parallel scan for inclusive/exclusive scans and marching cubesospray_senpai
OSPRay viewer for use with SENSEI simulations and libIS, from the ISAV18 paperDeferred-Rendering
Playing around with making a deferred rendererwebgpu-bcmc-data-generator
Convert RAW files or generate synthetic data for BCMCarcball.js
A Shoemake Arcball camera in JavascriptLove Open Source and this site? Check out how you can help us