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neighborly
A narrative-focused agent-based settlement simulation framework.Anansi
Create simulation-driven visual novels in Unity.TDRS
A relationship system for RPGs, simulation games, and adventure games in Unity.Infiniforge
Typescript library for procedurally generating 3D fantasy swords.SocialSimGameDevTools
List of tools for building socially-aware characters, character relationships, and NPC social interactions in gamesPersonalityVectorExample
Example of implementing NPC personalities using a vector to facilitate compatibility measuresspeakeasy
Character-driven emergent narrative simulation of a 1920's prohibition era American city built with NeighborlyP300Speller
My implementation of a P300 Spellercreate_unity_package
Python CLI tool that handles creating boilerplate Unity package projectsRePraxis
An in-memory logical database solution for games, based on the Praxis language used in the Versu engine.Ml-Agent-Boxing
Entry for Unity's Ml-Agents Challenge Iconcierge-game
A game where you play as a manager/concierge of a hotel (for CM Winter Game Jam)centrifuge
A cross-platform desktop tool for authoring narrative sifting patterns for the Talk of the Town simulationist story generator.Magpie
C++ Game developed for 15-466: Computer Game Programming at Carnegie Mellon Universitykigambe
An agent-based settlement simulation frameworkshijbey.github.io
Personal portfolio siteBattleship-Game-Racket
Racket implementation of a battle ship gametalktown-cma
Covariance Matrix Adaptation - Evolutionary Strategy to optimize the input parameters of Talk of the Town to produce a target distribution of emergent storiesRaidAI
Teaching Agents to play games in UnityLove Open Source and this site? Check out how you can help us