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DeepCrawl
Deep reinforcement learning for the development of RogueLike games.Parallel-K-Means
A parallel implementation of K-Means algorithm in C++ and OpenMP.Policy-Fusion-RL
Facial-Expression-Prediction
A simple python program that can predict different facial expressions given a neutral model.Parallel-Histogram-Equalization
A simple parallel histogram equalization in CUDA and Java.Conway-s-Game-of-Life-Python
A Conway's Game of Life implementation in Python.Adaptive-NPCs-with-procedural-entities
Deep policy networks for NPC behaviors that adapt to changing design parameters in Roguelike gamesWesnoth-Companion-App
An Android application based on the game “The Battle for Wesnoth” for Human Computer Interaction project.SeeForMe
A mobile App for the automatic recognition of museum artworks and the semiautomatic management of multimedia feedback.GeyserCG-3D
Design and simulation of geyser explosions through Computer Graphics.rl_sesto
My implementation of Proximal Policy ImplementationWorldmodel-Visualizer
A 3D visualizer to understand training and behavior of an exploratory agent.Conway-s-Game-of-Life-Cpp
A Conway's Game of Life implementation in C++.Demonstration-Efficient-AIRL
Demonstration-Efficient Inverse Reinforcement Learning for procedurally generated environmentNavigation-Environment
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