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SharpQuake
SharpQuake is a GLQuake reimplementation in C# using the OpenTK libraryspace_invaders_project
Porting a space invaders game to different platforms, frameworks and game enginesMonoGame_BasicGUI
Rebuilding the Legacy GUI from Unity3D for MonoGameMonoGame_ComponentSystem
Unity3D component system in MonoGameMonoGame_Platformer_Editor
Unfinished platformer with in-game level editordarkgamekit
Dark Game Kit is a cross-platform reimplementation of DarkGDK and DarkBASIC Professional (IDE and compiler) written in C++Unity3D-MD2-Loader
Updated to Unity 5 by me :) WebGL demo: https://memorix101.github.io/Unity3D-MD2-Loader/ - Source: https://djokergames.wordpress.com/2014/12/22/quake-2-models-on-unity3d/MonoGame-MD2-Loader
Quake MD2 Loader for XNA 4.0 / MonoGameKula-World-Unity3D
A remake of Kula World / Roll Away in Unity with in-game editorMonoGame_2DPlatformer
My first MonoGame / XNA game :)MoveAndDodgeGameUE4
Little roll a ball game made in Unreal Engine 4marble-ball-dash
Simple marble roller gameCube-SDL2
SDL2 port of Cube Engine http://cubeengine.com/cube.phpSDL2-Quake_MDL_Loader
MDL loader by http://tfc.duke.free.fr/coding/mdl-specs-en.html ported to SDL2 by Memorix101UnitySceneExporter
Unity scene exporter to export created scenes into other engines and frameworksDBPro_Limit_Rush
Porting the game Limit Rush by Binary Moon to latest DBPro syntaxLove Open Source and this site? Check out how you can help us