A library used to manipulate the output stream of a program using ANSI escape sequences.
Table of contents
- Introduction
- Architectures support
- List of features
- Install and use
- Todo
- List of known projects which use this library
- Credits
- Stargazers over time
Introduction
osmanip is a C++ library containing useful tools to manipulate ANSI escape sequences and customize the output stream of your programs. Within this tools you can add colors and styles to the printed strings, change cursor location on the terminal and manage other tools like progress bars and terminal graphics. Using this features may be very useful to adorn your general output stream log or to perform cursor operations.
This is a fully type- and thread-safe library with automatic memory management, with only indispensable dependencies.
It can be installed from source or via vcpkg
. See this section for further details.
If you want to mention this software in one of your project / articles, please cite it.
If you use this library please tell me so I can add you to the list of know projects which use this library.
If you want to contribute to the repository, please read this file before.
Code documentation is generated using Doxygen and can be accessed here. An extra wiki is also provided and contains how-to guides and many examples.
Colors and styles manipulators examples:
Progress bars examples:
2D terminal-graphics examples:
The software is and will stay free, but if you want to support me with a donation it would be really appreciated!
Architectures support
Operating systems
- Linux
- Ubuntu (tested)
- Windows (release 10 or higher)
- Cygwin64 (tested)
- MSYS2 (tested)
- MinGW (tested)
- WSL (tested)
- Powershell (tested)
- MacOS
Compilers
- gcc:
- C++17: 9/10/11/12
- C++20: 10/11/12
- clang:
- C++17: 6/7/8/9/10/11/12/13/14/15
- C++20: 9/10/11/12/13/14/15
- MSVC:
- C++17: 19 (only this one tested)
- C++20: // (not tested yet)
List of features
ANSI escape sequences manipulators
- Color and style manipulation ( list of all available colors and styles here)
#include <iostream>
#include <osmanip/manipulators/colsty.hpp>
// Print a red string
std::cout << osm::feat( osm::col, "red" ) << "This string is red!" << osm::feat( osm::rst, "color" );
// Print a bold string
std::cout << osm::feat( osm::sty, "red" ) << "This string is bold!" << osm::feat( osm::rst, "bd/ft" );
#include <iostream>
#include <osmanip/manipulators/cursor.hpp>
// Move the cursor right by 2 spaces
std::cout << osm::feat( osm::crs, "right", 2 ) << "Cursor moved!";
- Terminal control sequences ( list of all the available terminal control sequences here)
#include <iostream>
#include <osmanip/manipulators/cursor.hpp>
// Output a bell sound
std::cout << osm::feat( osm::tcs, "bell" );
#include <iostream>
#include <osmanip/manipulators/printer.hpp>
osm::Decorator my_shell;
// Change std::cout predefined style and color
my_shell.setColor( "green", std::cout );
my_shell.setStyle( "underlined", std::cout );
my_shell( std::cout ) << "The stdout stream has been changed using the Decorator class!" << "\n";
// Change std::cerr predefined style and color
my_shell.setColor( "red", std::cerr );
my_shell.setStyle( "bold italics", std::cerr ); // NOTE: added 2 styles
my_shell( std::cerr ) << "The stderr stream has been changed using the Decorator class!" << "\n";
More examples and how-to guides can be found here.
Why choosing this library for ANSI escape sequences manipulation:
- All the functions used to manipulate these sequences are very easy to use and don't require complex code signatures.
- All the most common ANSI sequences can be manipulated.
- Using the Decorator class you can set the style of an output stream at the beginning of your program and keep it unchanged until the end.
Progress bars
#include <iostream>
#include <osmanip/progressbar/progressbar.hpp>
#include <osmanip/utility/options.hpp>
osm::ProgressBar<int> percentage_bar;
percentage_bar.setMin( 5 );
percentage_bar.setMax ( 46 );
percentage_bar.setStyle( "indicator", "%" );
std::cout << "This is a normal percentage bar: " << "\n";
osm::OPTION( osm::CURSOR::OFF ); // Hide cursor for better output rendering
for ( int i = percentage_bar.getMin(); i < percentage_bar.getMax(); i++ )
{
percentage_bar.update( i );
//Do some operations...
}
osm::OPTION( osm::CURSOR::ON );
#include <iostream>
#include <osmanip/progressbar/progressbar.hpp>
#include <osmanip/utility/options.hpp>
osm::ProgressBar<int> loading_bar( 3, 25 );
loading_bar.setStyle( "loader", "#" );
loading_bar.setBrackets( "{", "}" );
loading_bar.setMessage( "processing..." );
std::cout << "This is a loading bar: with message: " << "\n";
osm::OPTION( osm::CURSOR::OFF ); // Hide cursor for better output rendering
for ( int i = loading_bar.getMin(); i < loading_bar.getMax(); i++ )
{
loading_bar.update( i );
//Do some operations...
}
osm::OPTION( osm::CURSOR::ON );
#include <iostream>
#include <osmanip/progressbar/progressbar.hpp>
#include <osmanip/utility/options.hpp>
osm::ProgressBar<int> progress_bar( 3, 25 );
progress_bar.setStyle( "complete", "%", "■" );
progress_bar.setBrackets( "[", "]" );
progress_bar.setMessage( "elaborating..." );
progress_bar.setRemainingTimeFlag( "on" );
progress_bar.setColor( "red" );
std::cout << "This is a mixed progress bar with color and time remaining info: " << "\n";
osm::OPTION( osm::CURSOR::OFF ); // Hide cursor for better output rendering
for ( int i = progress_bar.getMin(); i < progress_bar.getMax(); i++ )
{
progress_bar.update( i );
//Do some operations...
}
osm::OPTION( osm::CURSOR::ON );
#include <iostream>
#include <osmanip/progressbar/progressbar.hpp>
#include <osmanip/utility/options.hpp>
osm::ProgressBar<int> spinner;
spinner.setMin( 2 );
spinner.setMax ( 33 );
spinner.setStyle( "spinner", "/-\\|" );
std::cout << "This is a progress spinner: " << "\n";
osm::OPTION( osm::CURSOR::OFF ); // Hide cursor for better output rendering
for ( int i = spinner.getMin(); i < spinner.getMax(); i++ )
{
spinner.update( i );
//Do some operations...
}
osm::OPTION( osm::CURSOR::ON );
- Output redirection on file when using progress bars
#include <iostream>
#include <osmanip/progressbar/progress_bar.hpp>
#include <osmanip/redirection/output_redirector.hpp>
osm::OutputRedirector redirector( "output.txt" );
std::cout << "I am printing to the console!\n";
// Redirect output to the file
redirector.begin();
std::cout << "Now I am printing to a file!\n";
osm::ProgressBar<int> my_bar;
// ...
for( int i = my_bar.getMin(); i < my_bar.getMax(); i++ )
{
// Flush the buffer at the start of each loop
redirector.flush();
my_bar.update( i );
}
// Return output to the console
redirector.end();
More examples and how-to guides can be found here.
Why choosing this library for progress bars? Some properties:
- Extremely easy to use.
- Compatible with positive or negative variable of any standard type (integer, float, double and others).
- Maximum and minimum values can be set with any value you prefer and the progress bars will be self-built with respect to them.
- Each progress bar feature can be fully customized (messages, style, color, brackets type, time remaining info etc...) regarding to your requirements. You can also choose to use only a progress indicator or a loading bar instead of a complete progress bar.
- It is thread-safe, hence you can use also multiple progress bars simultaneously.
Terminal graphics
#include <osmanip/manipulators/colsty.hpp>
#include <osmanip/graphics/canvas.hpp>
osm::Canvas canvas(10,10);
canvas.setBackground( '.', osm::feat( osm::col, "bg white" ) + osm::feat( osm::col, "black" ) );
std::cout << "Display an animation in a canvas\n";
for( uint i = 0; i < 10; i++ )
{
canvas.clear();
canvas.put( 0, 2, 'x' );
canvas.put( i, 3, 'A', osm::feat( osm::col, "red" ) );
canvas.put( 5, 0, 'B', osm::feat( osm::col, "blue" ) );
canvas.put( 7, 8, 'Z', osm::feat( osm::col, "bg cyan" ) + osm::feat( osm::col, "black" ) + osm::feat( osm::sty, "bold" ) );
canvas.refresh();
}
#include <functional>
#include <osmanip/manipulators/colsty.hpp>
#include <osmanip/graphics/canvas.hpp>
osm::Plot2DCanvas plot_2d_canvas( 50, 20 );
std::cout << "\n" << "Plot2DCanvas with sin and cos" << "\n";
plot_2d_canvas.setBackground( ' ', osm::feat( osm::col, "bg white" ) );
plot_2d_canvas.enableFrame( true );
plot_2d_canvas.setFrame( osm::FrameStyle::BOX, osm::feat( osm::col, "bg white" ) + osm::feat( osm::col, "black" ) );
plot_2d_canvas.enableFrame( true );
plot_2d_canvas.setFrame( osm::FrameStyle::BOX, osm::feat( osm::col, "bg white" ) + osm::feat( osm::col, "black" ) );
plot_2d_canvas.setScale( 1/3.14, 0.2) ;
for( float i = 0; i < 40; i++ )
{
plot_2d_canvas.setOffset( i/3.14, -2 );
plot_2d_canvas.clear();
plot_2d_canvas.draw( std::function <float( float )>( []( float x ) ->
float{ return std::cos( x ); } ), 'X', osm::feat( osm::col, "bg white" ) + osm::feat( osm::col, "bd red" ) );
plot_2d_canvas.draw( std::function <float( float )>( []( float x ) ->
float{ return std::sin( x ); } ), 'X', osm::feat( osm::col, "bg white" ) + osm::feat( osm::col, "bd blue" ) );
plot_2d_canvas.refresh();
sleep_for( milliseconds( 100 ) );
}
More examples and how-to guides can be found here.
Why choosing this library for terminal graphics:
- There are very few C++ libraries doing this job, and this is one of them.
- High level of customizability.
- A faster and most comfortable alternative to plot simple functions without the needing of GUI.
Extra support for UNICODE and ANSI on Windows
// Enable ANSI escape sequences
osm::OPTION( osm::ANSI::ON );
// doing some stuff...
osm::OPTION( osm::ANSI::OFF );
// Enable unicode characters
osm::OPTION( osm::UNICODECH::ON );
// doing some stuff...
osm::OPTION( osm::UNICODECH::OFF );
More examples and how-to guides can be found here.
Install and use
Install
Steps to be reproduced:
1) Download one of the releases of the repository
2) Unzip and enter the downloaded repository directory
3) Install and compile the library and its dependencies:
cmake -B build
Install:
sudo cmake --build build --target install
⚠️ sudo
is not required on Windows.
Mandatory prerequisites (automatically installed with the script):
- C++17 standard.
- g++ compiler.
- CMake (at least version 3.15).
- arsenalgear library.
Package managers
This is the list of available package managers for osmanip
:
Use in your device
Tu use on or more headers of the library:
#include <osmanip/module_folder/module_name.hpp>
If you are using the library in a program, add the -losmanip
flag to
link source code.
⚠️ : remember also to add-pthread
flag if you want to use some thread-dependent libraries like ** progressbar/multi_progress_bar.hpp** .
Use with CMake
To get an installed version of the library:
find_package( osmanip )
then, to link it to a target:
target_link_libraries( ${TARGET} osmanip::osmanip )
To avoid tests compilation:
set( OSMANIP_TESTS OFF )
Compile examples and test codes
Tests and examples are compiled during the installation procedure.
To run all examples:
./build/examples/osmanip_manipulators
./build/examples/osmanip_progressbar
./build/examples/osmanip_graphics
./build/examples/osmanip_redirection
⚠️ executables end with.exe
if you are on Windows of course.
⚠️ remember to install the library before launching include tests, or an error will appear.
Tests are produced using -Wall -Wextra -pedantic
flags. To check them you need some prerequisites:
The doctest package is automatically installed with the installation step.
To launch all tests simultaneously:
./test/all_tests.sh
EXTRA: to check that only the needed headers are include use this script:
./test/IWYU.sh
Todo
ANSI escape sequences manipulators
- Add new methods to the
decorator
class. - Implement file redirection to HTML and other type of files when manipulating the output.
- Implement color palette.
- Implement output redirection when writing on HTML/CSS or similar files.
Progress bars
- Add an
elapsedTime()
method to show elapsed progress bar time and substitute it to the already existinggetTime()
method.
Terminal graphics
- Add a method to set the Legend of a plot.
- Add automatic plot resize.
- Add option to display axes.
- Extend the 2D terminal-graphics to 3D.
Other
- Benchmarking and other studies with respect to similar libraries (already in progress here).
- Add a wiki section for
output_redirector
. - Add port to vcpkg.
- Add support to C++20/23 features.
List of know projects which use this library
Credits
Project leaders
Gianluca Bianco |
Other contributors
MiguelMJ |
Ted Lyngmo |
myermo |
nick-botticelli |
Joel Thomas |
oz_10 |
Kai Pastor |