NeRF-Editing: Geometry Editing of Neural Radiance Fields
Abstract
Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great potential in novel view synthesis of a scene. However, current NeRF-based methods cannot enable users to perform user-controlled shape deformation in the scene. While existing works have proposed some approaches to modify the radiance field according to the user's constraints, the modification is limited to color editing or object translation and rotation. In this paper, we propose a method that allows users to perform controllable shape deformation on the implicit representation of the scene, and synthesizes the novel view images of the edited scene without re-training the network. Specifically, we establish a correspondence between the extracted explicit mesh representation and the implicit neural representation of the target scene. Users can first utilize well-developed mesh-based deformation methods to deform the mesh representation of the scene. Our method then utilizes user edits from the mesh representation to bend the camera rays by introducing a tetrahedra mesh as a proxy, obtaining the rendering results of the edited scene. Extensive experiments demonstrate that our framework can achieve ideal editing results not only on synthetic data, but also on real scenes captured by users.
Environment
-
Install jittor
Other dependencies (click to expand)
- opencv_python==4.5.2.52
- imageio==2.17.0
- trimesh==3.9.8
- numpy==1.19.2
- pyhocon==0.3.57
- icecream==2.1.0
- tqdm==4.50.2
- scipy==1.7.0
- PyMCubes==0.1.2
- natsort==8.1.0
- tensorboardX-2.5
We also use the pyrender to get the depth map.
pip install pyrender
- Download OpenVolumeMesh to the
OpenVolumeMesh
folder - Download Eigen to the
volumeARAP_batch/Eigen
folder
Data preparation
Suppose the image data is in the $data_dir/images
folder, we first estimate the camera poses with colmap. Then we process the camera poses with the command
python process_colmap.py $data_dir $data_dir
Finally the data folder looks like
$data_dir
โโโ colmap_output.txt (colmap output)
โโโ database.db (colmap output)
โโโ images ($data_dir/images)
โโโ intrinsics.txt
โโโ pose
โโโ rgb
โโโ sparse (colmap output)
We now provide a provide a ready-to-use dataset hbychair
collected by ourselves in google drive, along with the pre-trained model and deformation results. You can put the data into the data
folder.
Or you can use nerf-synthetic dataset directly, see ./confs/wmask_lego.conf
as an example.
Technological process
Training
we adopt the training strategy of NeuS.
python exp_runner.py --mode train --conf ./confs/womask_hbychair.conf --case hbychair_neus
Extract mesh
python exp_runner.py --mode validate_mesh --conf ./confs/womask_hbychair.conf --case hbychair_neus --is_continue # use latest checkpoint
We have provided a simplified mesh mesh_nofloor_simp.obj
Render image before editing
python exp_runner.py --mode circle --conf ./confs/womask_hbychair_render.conf --case hbychair_neus --is_continue --obj_path ./logs/hbychair_wo_mask/mesh_nofloor_simp.obj
Note: obj_path
is optional, which provides better rendering results.
Construct cage mesh
python exp_runner.py --mode validate_mesh --conf ./confs/womask_hbychair.conf --case hbychair_neus --is_continue --do_dilation
We have provided a cage mesh mesh_cage_nofloor.obj
TetWild.
Construct tetrahedral mesh using./TetWild ../../src/logs/hbychair_wo_mask/mesh_cage_nofloor.obj
Note that we modify the tetrahedra storage format of Tetwild output. Therefore, please compile the tetwild
in this repository following the instructions here.
ovm
format.
Change the output to ./simple_mesh ../../src/logs/hbychair_wo_mask/mesh_cage_nofloor_.txt ../../src/logs/hbychair_wo_mask/mesh_cage_nofloor_.ovm
simple_mesh
can be obtained using the CMakeLists.txt
in the OpenVolumeMesh
folder.
Editing
Deform the extracted mesh with any mesh editing tool, and put the (sequence) mesh in $deformed_dir
folder.
We have provided a deformed mesh deformed_mesh.obj
and a folder named as mesh_seq
Propagate editing
Generate the controlpoint.txt to guide the deformation.
python barycentric_control_pts_jittor.py
Note that specify the mesh_path
(extracted mesh), tet_path
(tetrahedra mesh) and deformed_dir
(deformed mesh sequence) first.
And the format of controlpoint.txt is listed below.
10 (Number of sequence)
N (Num of control points)
x1 y1 z1
x2 y2 z2
...
N (Num of control points)
x1 y1 z1
x2 y2 z2
...
.
.
.
N (Num of barycentric coordinate)
id1 id2 id3 id4 (vert index of this tet)
u1 v1 w1 z1
id1' id2' id3' id4'
u2 v2 w2 z2
...
Compile the volumeARAP_batch
project to obtain volumeARAP
, and deform the tetrehedra mesh.
./volumeARAP ../../src/logs/hbychair_wo_mask/mesh_cage_nofloor_.ovm ../../src/logs/hbychair_wo_mask/mesh_seq/2_barycentric_control.txt ../../src/logs/hbychair_wo_mask/mesh_seq_ovm 0
Rendering after editing
python exp_runner.py --mode circle --conf ./confs/womask_hbychair_render.conf --case hbychair_neus --is_continue --use_deform --reconstructed_mesh_file ./logs/hbychair_wo_mask/mesh_cage_nofloor_.txt --deformed_mesh_file ./logs/hbychair_wo_mask/mesh_seq_ovm/arap_result_0000_.ovm --obj_path ./logs/hbychair_wo_mask/deformed_mesh.obj
- fix camera (generate sequential editing results in a fixed camera)
python exp_runner.py --mode circle --conf ./confs/womask_hbychair_render.conf --case hbychair_neus --is_continue --use_deform --reconstructed_mesh_file ./logs/hbychair_wo_mask/mesh_cage_nofloor_.txt --deformed_mesh_file ./logs/hbychair_wo_mask/mesh_seq_ovm/arap_result_0000_.ovm --obj_path ./logs/hbychair_wo_mask/deformed_mesh.obj --fix_camera
Acknowledgement
This code borrows heavily from NeuS.
Citation
If you found this code useful please cite our work as:
@inproceedings{yuan2022nerf,
title={NeRF-editing: geometry editing of neural radiance fields},
author={Yuan, Yu-Jie and Sun, Yang-Tian and Lai, Yu-Kun and Ma, Yuewen and Jia, Rongfei and Gao, Lin},
booktitle={Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition},
pages={18353--18364},
year={2022}
}