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  • Language
    C
  • License
    Apache License 2.0
  • Created over 8 years ago
  • Updated 5 months ago

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Repository Details

Poker-Hand-Evaluator: An efficient poker hand evaluation algorithm and its implementation, supporting 7-card poker and Omaha poker evaluation

PH Evaluator

GitHub Workflow Status

A Poker Hand Evaluator based on a Perfect Hash Algorithm

Overview

Efficiently evaluating a poker hand has been an interesting but challenging problem. Given two different poker hands, how to determine which one is stronger? Or more generally, given one poker hand, can we assign a score to it indicating its strength?

Cactus Kev once gave an answer for a five-card poker hand evaluation. With smart encoding, it ranks each hand to 7462 distinct values.

Still, Kev's solution is specific for a five-card hand. To evaluate a seven-card poker hand (which is more popular because of Texas Hold'em) using Kev's algorithm, one brute force solution is to iterate all 7 choose 5 combination, running his five-card evaluation algorithm 21 times to find the best answer, which is apparently too time-inefficient. Omaha poker would be even more complicated, as it requires picking exactly two cards from four player's cards, and exactly three cards from five community cards. Using brute force, it would take 60 iterations (5 choose 3 multiplied by 4 choose 2) of Kev's 5-card evaluation algorithm.

PH Evaluator is designed for evaluating poker hands with more than 5 cards. Instead of traversing all the combinations, it uses a perfect hash algorithm to get the hand strength from a pre-computed hash table, which only costs very few CPU cycles and considerably small memory (~100kb for the 7 card evaluation). With slight modification, the same algorithm can be also applied to evaluating Omaha poker hands.

Algorithm

This documentation has the description of the underlying algorithm.

C/C++ Implementation

The cpp subdirectory has the C/C++ implementation of the algorithm, offering evaluation from 5-card hands to 7-card hands, as well as Omaha poker hands.

Time performance

One of the latest benchmark report generated by Google Benchmark:

2020-05-25 03:29:00
Running ./benchmark_phevaluator
Run on (2 X 2800.16 MHz CPU s)
CPU Caches:
  L1 Data 32 KiB (x1)
  L1 Instruction 32 KiB (x1)
  L2 Unified 1024 KiB (x1)
  L3 Unified 33792 KiB (x1)
Load Average: 0.84, 0.29, 0.11
-------------------------------------------------------------------
Benchmark                         Time             CPU   Iterations
-------------------------------------------------------------------
EvaluateAllFiveCards       42539892 ns     42539339 ns           16
EvaluateAllSixCards       358763068 ns    358754423 ns            2
EvaluateAllSevenCards    2712988225 ns   2712943774 ns            1
EvaluateRandomFiveCards        1924 ns         1924 ns       366811
EvaluateRandomSixCards         2031 ns         2031 ns       347350
EvaluateRandomSevenCards       2296 ns         2296 ns       306389
EvaluateRandomOmahaCards       3709 ns         3709 ns       189019
Number of Hands Time Used Hands per Second
All 5-card Hands 2598960 42539892 ns 61 M/s
All 6-card Hands 20358520 358763068 ns 56 M/s
All 7-card Hands 133784560 2712988225 ns 49 M/s
Random 5-card Hands 100 1924 ns 51 M/s
Random 6-card Hands 100 2031 ns 49 M/s
Random 7-card Hands 100 2296 ns 43 M/s
Random Omaha Hands 100 3709 ns 26 M/s
  • The performance on random samples are slightly worse due to the overhead of accessing the pre-generated random samples in the memory.

Memory performance

Our evaluator relies on hash tables, and the hash tables consumes the most memory. The most significantly sized tables are declared in table.h. The largest tables are using short as the item type, which costs 2 bytes per item.

In summary, the theoritical memory used for each evaluator are:

Total table size
5-card evaluator ~38kb
6-card evaluator ~62kb
7-card evaluator ~124kb
Omaha evaluator ~30Mb

Python Implementation

GitHub Workflow Status PyPI version PyPI downloads Apache_2.0

The python subdirectory has the latest Python implementation.

Currently it supports 5-card, 6-card and 7-card poker hands evaluation, as well as Omaha poker hands evaluation.

You can install the library using pip:

pip3 install phevaluator

You can find more examples from here.

Thanks to the community for contributing to the Python implementations. Especially azriel1rf, ohwi, and bensi94.

Other Implementations

PHE is a Javascript port, developed by Thorsten Lorenz.

41Poker is another Javascript port, developed by 41semicolon.

poker is a Dart port, developed by Kohei.

ghais/poker contains a Haskell implementation of the evaluator.

gophe is a Go port, developed by mattlangl.

poker-handle has a TypeScript port, developed by pocketberserker.

PokerHandEvaluator.cs is a C# port, developed by travisstaloch.

poker_engine is a Rust port, developed by Alexander Leones.

Poker-Calculator contains a CUDA implementation of this evaluator.

Awesome Use Cases

A simple Hold'em pre-flop equity estimator

A reddit user coded a Hold'em pre-flop equity estimator in C++ using the PHEvaluator library.

https://www.reddit.com/r/poker/comments/okk5qn/i_ran_1m_runouts_of_random_play_to_get_a_sense_of/

The source code can be found in sim.cc.

pre-flop equity estimator

A Python example for Monte Carlo simulation

An article about Monte Carlo simulation of Texas Hold'em.

Estimating the outcome of a Texas hold’em game using Monte Carlo simulation

It's source code is in https://github.com/petrosDemetrakopoulos/TexasHoldemMonteCarloSimulation