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Unity.Library.eppz.Geometry
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon buffer, polygon union, polygon substraction, polygon boolean operations, and more. It is a polygon fest.iOS.Blog.SwiftUI_Search_Bar_in_Navigation_Bar
🔍 SwiftUI (1) search bar in the navigation bar.Unity.Library.eppz.Lines
Lightweight OpenGL line rendering for Unity. Like Debug.DrawLine in Game view.Clipper
Polygon and line clipping and offsetting library (C++, C#, Delphi) by Angus Johnson. Forked from https://sourceforge.net/projects/polyclipping. I prepared a "Release" branch (containing C# source only) for submodule usage.Unity.Library.eppz
Unity everydayers.Unity.Blog.Unity_Android_plugin_tutorial
Unity native plugin (iOS / Android) example / boilerplate project.VSCode.Extension.eppz_Code
C# Visual Studio Code theme for Unity! Carefully designed colors with meanings.iOS.Blog.UILabel_Typography_Extensions
Set UILabel line height, letter spacing (and more). 📐iOS.Library.eppz_kit
The collection of the usefuls. Objective-C everydayers.iOS.Library.eppz_Xcode
An Xcode color scheme with meanings behind colors..NET.Library.TuyaKit
A library to control Tuya smart home devices via local TCP connection.iOS.Blog.SwiftUI_Pull_to_Refresh
✳️ SwiftUI Pull to Refresh (for iOS 13 and iOS 14) condensed into a single modifier.iOS.Package.Refreshable
✳️ SwiftUI Pull to Refresh (for iOS 13 and iOS 14) package.Unity.Labs.Unity_Player_Android
Decompiled Java sources of **Unity Player for Android** at the time of Unity 5.3.2.Unity.Blog.Override_App_Delegate
A maintainable way to extend / override app delegate in Unity iOS / OSX standalone player. (Much) more at http://eppz.eu/blog/override-app-delegate-unity-ios-osx-1/iOS.Blog.UIView_from_Xib
Sample code for the article 5 approach to load UIView from Xib at eppz.eu/blogiOS.Library.View_instantiator
Simplest way to load UIView from Xib.iOS.Package.Withable
📐 Declarative UIKit in 10 lines of code.iOS.Blog.Declarative_UIKit
A simple generic extension that can make building UI with UIKit more declarative.Unity.Library.eppz.Cloud
iCloud Key-value store native iOS plugin for Unity. With callbacks on changes per value.Unity.Blog.My_Plugin
Unity native plugin (iOS / Android) Hello World! example project.Unity.Library.eppz_easing
Easing algorithms with explanations / testbed.iOS.Library.eppz_reachability
A block-based extraction of Apple's Reachability sample.Unity.Library.eppz.Utils
Small Unity helpers for the everyday.iOS.Package.KeyboardLayoutGuide
⌨️ Backported keyboardLayoutGuide for iOS 13 and 14.iOS.Blog.Custom_UITableViewCell_from_Xib
Custom UITableViewCell from Xib with ease.Deprecated.Unity.Library.eppz
Unity everydayers, 2D geometry and more.Dot_Grid_A4
A blank dot grid PDF sheet (A4, 5mm).Unity.Library.eppz.Rate
App Store rate mechanisms native iOS plugin for Unity.iOS.Library.eppz_swizzler
Basic swizzling wrapped up into an Objective-C interface.iOS.Prototype.Neumorphism
An experiment to create photorealistic dynamic neumorph SwiftUI components rendered with SceneKit.iOS.Blog.SpriteKit_drag
5 approach to implement SpriteKit drag (more at blog.eppz.eu)macOS.Prototype.Ranger
Powerful PokerStars macOS HUD integrating both PokerTracker and SharkScope statistics.Unity.Library.eppz.Meshes
Procedural runtime ring and circle mesh creator classes for Unity.JS.Labs.transform
CSS3 3D transformations playground.Unity.Test.eppz
Unity Test project for https://github.com/eppz/Unity.Library.eppz to run Editor Tests on Travis CI.Unity.Library.eppz.DeepLink
Deep linking native iOS plugin for Unity. With deep link callbacks on app launch as well.iOS.Blog.Codable
Codable Property Wrappers for the everyday.iOS.Library.eppz_alert
Simplest UIAlertView wrapper ever.iOS.Library.eppz_coreData
A simple drop-in Core Data sample class, actually a wrapper that manages a queue of any kind of objects without hassling with the Core Data boilerplate code.Unity.Library.eppz.Extensions
String extensions for the everyday.Unity.Library.eppz.Persistence
📦 Object serialization (Binary, JSON, Gzip) wrapped up for the everyday.iOS.Library.eppz_settings
Drop-in NSUserDefaults settings manager for everyday use.iOS.Blog.Understanding_SwiftUI_DSL
Recreating a SwiftUI hierarchy in "vanilla" Swift. Dissecting SwiftUI DSL step by step.iOS.Library.eppz_model
A model layer for the everydays. Extreme simplicity (while fully customizable).Unity.Library.eppz.Easing
Single file extract of the standalone project https://github.com/eppz/Unity.Library.eppz_easing.Unity.Blog.Understanding_IEnumerator
Sample code for http://eppz.eu/blog/understanding-ienumerator-in-unity-3d/macOS.Production.eppz_hide
A tiny little menulet app with the sole purpose of toggle showing hidden files.Unity.UI
Mirror of official Unity UI system.macOS.Production.PDF_Links
Tiny tool help creating PDF links in Adobe Illustrator.iOS.Prototype.Squishy
Squishy UI prototype.iOS.Blog.Keyboard_Avoidance
⌨️ Keyboard avoidance with a single line of code. Animate to text fields, swipe down keyboard dismissal for free.iOS.Labs.Interactive_transitions
A dead simple wrapper around UIViewController transitions (also gesture driven interactivity).SPICE
🌐 NASA's SPICE Toolkits for C.JS.Library.eppz_js
Objective-Javascript. Classes, instance methods, class methods, inheritance, superclass implementation calls (with correct this referencing) and more.iOS.Labs.physicsBody
SKPhysicsBody containment (covering) test category. Dead simple interface, runtimee implementation.Unity.Library.eppz.Networking
Unity networking for the everyday.JS.Labs.filters
HTML5 <canvas> draft for visualizing signal filtering methods.Love Open Source and this site? Check out how you can help us