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  • Language
    TypeScript
  • License
    Apache License 2.0
  • Created about 8 years ago
  • Updated 8 months ago

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Repository Details

A tiny library to help load ArcGIS API for JavaScript modules in non-Dojo applications

esri-loader (Deprecated)

deprecated npm npm npm GitHub stars

A tiny library to help you use the ArcGIS Maps SDK for JavaScript AMD modules in applications built with popular JavaScript frameworks and bundlers.

Deprecation Notice: The esri-loader npm package is deprecated at Maps SDK for JavaScript version 4.29 and will be retired at version 4.31. Locally built applications should use the @arcgis/core ES modules npm package. Here are sample applications for getting started. For more information see the building with ES Modules guide topic.

Ready to jump in? Follow the Install and Usage instructions below to get started. Then see more in depth instructions on how to configure esri-loader.

Want to learn more? Learn how esri-loader can help improve application load performance and allow you to use the Maps SDK in server side rendered applications.

Looking for legacy examples from a variety of frameworks, or 3.x information? Visit the archive page.

Table of Contents

Known Limitations

  • Compatibility with frameworks that don't support native async/await in AMD modules at runtime was removed at 4.27 (June 2023). In particular, this affects Angular applications using esri-loader because async/await is not supported in Zone.js. Angular users that run into async/await-related issues will need to migrate off Zone.js or move from AMD modules to using @arcgis/core ES modules in order to continue using the latest releases of the SDK.

Install

npm install --save esri-loader

or

yarn add esri-loader

Usage

The code snippets below show how to load the ArcGIS Maps SDK for JavaScript and its modules and then use them to create a map. Where you would place similar code in your application will depend on which application framework you are using.

Loading Modules from the ArcGIS Maps SDK for JavaScript

From the Latest Version

Here's an example of how you could load and use the WebMap and MapView classes from the latest 4.x release to create a map (based on this sample):

import { loadModules } from 'esri-loader';

// this will lazy load the SDK
// and then use Dojo's loader to require the classes
loadModules(['esri/views/MapView', 'esri/WebMap'])
  .then(([MapView, WebMap]) => {
    // then we load a web map from an id
    const webmap = new WebMap({
      portalItem: { // autocasts as new PortalItem()
        id: 'f2e9b762544945f390ca4ac3671cfa72'
      }
    });
    // and we show that map in a container w/ id #viewDiv
    const view = new MapView({
      map: webmap,
      container: 'viewDiv'
    });
  })
  .catch(err => {
    // handle any errors
    console.error(err);
  });

From a Specific Version

By default esri-loader will load modules from the latest 4.x release of the SDK from the CDN, but you can configure the default behavior by calling setDefaultOptions() once before making any calls to loadModules().

// app.js
import { setDefaultOptions } from 'esri-loader';

// configure esri-loader to use version 4.24 from the ArcGIS CDN
// NOTE: make sure this is called once before any calls to loadModules()
setDefaultOptions({ version: '4.24' })

Then later, for example after a map component has mounted, you would use loadModules() as normal.

// component.js
import { loadModules } from 'esri-loader';

// this will lazy load the SDK
// and then use Dojo's loader to require the map class
loadModules(['esri/map'])
  .then(([Map]) => {
    // create map with the given options at a DOM node w/ id 'mapNode'
    let map = new Map('mapNode', {
      center: [-118, 34.5],
      zoom: 8,
      basemap: 'dark-gray'
    });
  })
  .catch(err => {
    // handle any script or module loading errors
    console.error(err);
  });

You can load the "next" version of the SDK by passing version: 'next'.

From a Specific URL

If you want to load modules from a build that you host on your own server (i.e. that you've downloaded or built with Dojo), you would set the default url option instead:

// app.js
import { setDefaultOptions } from 'esri-loader';

// configure esri-loader to use version from a locally hosted build of the SDK
// NOTE: make sure this is called once before any calls to loadModules()
setDefaultOptions({ url: `http://server/path/to/esri` });

See Configuring esri-loader for all available configuration options.

Lazy Loading

Lazy loading the modules can dramatically improve the initial load performance of your mapping application, especially if your users may never end up visiting any routes that need to show a map or 3D scene. That is why it is the default behavior of esri-loader. In the above snippets, the first time loadModules() is called, it will lazy load the modules by injecting a <script> tag in the page. That call and any subsequent calls to loadModules() will wait for the script to load before resolving with the modules.

If you have some reason why you do not want to lazy load the modules, you can use a static script tag instead.

Loading Styles

You must load the styles that correspond to the version you are using. You'll probably want to lazy load the styles only once they are needed by the application.

When you load the script

The easiest way to do that is to pass the css option to setDefaultOptions():

import { setDefaultOptions, loadModules } from 'esri-loader';

// before loading the modules for the first time,
// also lazy load the CSS for the version of
// the script that you're loading from the CDN
setDefaultOptions({ css: true });

loadModules(['esri/views/MapView', 'esri/WebMap'])
  .then(([MapView, WebMap]) => {
    // the styles, script, and modules have all been loaded (in that order)
  });

Passing css: true does not work when loading the script using the url option. In that case you'll need to pass the URL to the styles like: css: 'http://server/path/to/esri/css/main.css'. See Configuring esri-loader for all available configuration options.

Using loadCss()

Alternatively, you can use the provided loadCss() function to load the ArcGIS styles at any point in your application's life cycle. For example:

import { loadCss } from 'esri-loader';

// by default loadCss() loads styles for the latest 4.x version
loadCss();

// or for a specific CDN version
loadCss('4.25');

// or a from specific URL, like a locally hosted version
loadCss('http://server/version/esri/themes/light/main.css');

See below for information on how to override ArcGIS styles that you've lazy loaded with loadModules() or loadCss().

Using traditional means

Of course, you don't need to use esri-loader to load the styles. See the ArcGIS Maps SDK for JavaScript documentation for more information on how to load the ArcGIS styles by more traditional means such as adding <link> tags to your HTML, or @import statements to your CSS.

Do I need esri-loader?

It is recommended to try installing @arcgis/core and building with ES Modules and instead of using esri-loader. It's also pretty easy to migrate applications built with esri-loader.

For versions of the SDK before 4.18, esri-loader is required when working with frameworks or bundlers. esri-loader provides a way to dynamically load the SDK's AMD modules at runtime from the ArcGIS CDN into applications built using modern tools and framework conventions. This allows your application to take advantage of the fast cached CDN.

esri-loader provides a convenient way to lazy load the modules in any application, and it has been the most versatile way to integrate the ArcGIS Maps SDK for JavaScript with other frameworks and their tools since it works in applications that:

  • are built with any loader/bundler, such as webpack, rollup.js, or Parcel
  • use framework tools that discourage or prevent you from manually editing their configuration
  • make very limited use of the Maps SDK and don't want to incur the cost of including it in their build

Most developers will prefer the convenience and native interoperability of being able to import modules from @arcgis/core directly, especially if their application makes extensive use of the SDK. However, if @arcgis/core doesn't work in your application for whatever reason, esri-loader probably will.

Learn more about which is the right solution for your application.

Advanced Usage

ArcGIS TypeScript Types

This library doesn't make any assumptions about which version of the ArcGIS Maps SDK JavaScript you are using, so you will have to install the appropriate types. Furthermore, because you don't import esri modules directly with esri-loader, you'll have to follow the instructions below to use the types in your application.

Follow these instructions to install the 4.x types.

After installing the 4.x types, you can use the __esri namespace for the types as seen in this example.

TypeScript import()

TypeScript 2.9 added a way to import() types which allows types to be imported without importing the module. For more information on import types see this post. You can use this as an alternative to the 4.x _esri namespace.

After you've installed the 4.x as described above, you can then use TypeScript's import() like:

// define a type that is an array of the 4.x types you are using
// and indicate that loadModules() will resolve with that type
type MapModules = [typeof import("esri/WebMap"), typeof import("esri/views/MapView")];
const [WebMap, MapView] = await (loadModules(["esri/WebMap", "esri/views/MapView"]) as Promise<MapModules>);
// the returned objects now have type
const webmap = new WebMap({portalItem: {id: this.webmapid}});

Types in Angular CLI Applications

For Angular CLI applications, you will also need to add "arcgis-js-api" to compilerOptions.types in src/tsconfig.app.json and src/tsconfig.spec.json as shown here.

esri-loader-typings-helper Plugin

An easy way to automatically get the typings for the SDK modules is to use the esri-loader-typings-helper plugin for VS Code. This plugin will allow you to simply call out an array of modules to import, and when the text is selected and the plugin is called, it will automatically generate the loadModules() code for you in either the async/await pattern or using a Promise:

async example:

typings-helper-async

promise example:

typings-helper-async

Note: this plugin is not restricted to just using TypeScript, it will also work in JavaScript to generate the same code, except without the type declarations.

Configuring esri-loader

As mentioned above, you can call setDefaultOptions() to configure how esri-loader loads ArcGIS Maps SDK for JavaScript modules and CSS. Here are all the options you can set:

Name Type Default Value Description
version string '4.25' The version of the SDK hosted on Esri's CDN to use.
url string undefined The URL to a hosted build of the SDK to use. If both version and url are passed, url will be used.
css string or boolean undefined If a string is passed it is assumed to be the URL of a CSS file to load. Use css: true to load the version's CSS from the CDN.
insertCssBefore string undefined When using css, the <link> to the stylesheet will be inserted before the first element that matches this CSS Selector. See Overriding ArcGIS Styles.

All of the above are optional.

Without setDefaultOptions()

If your application only has a single call to loadModules(), you do not need setDefaultOptions(). Instead you can just pass the options as a second argument to loadModules():

import { loadModules } from 'esri-loader';

// configure esri-loader to use version 4.25
// and the CSS for that version from the ArcGIS CDN
const options = { version: '4.25', css: true };

loadModules(['esri/map'], options)
  .then(([Map]) => {
    // create map with the given options at a DOM node w/ id 'mapNode'
    const map = new Map('mapNode', {
      center: [-118, 34.5],
      zoom: 8,
      basemap: 'dark-gray'
    });
  })
  .catch(err => {
    // handle any script or module loading errors
    console.error(err);
  });

Configuring Dojo

You can set window.dojoConfig before calling loadModules() to configure Dojo before the script tag is loaded. This is useful if you want to use esri-loader to load Dojo packages that are not included in the ArcGIS Maps SDK for JavaScript such as FlareClusterLayer.

import { loadModules } from 'esri-loader';

// can configure Dojo before loading the SDK
window.dojoConfig = {
  // tell Dojo where to load other packages
  async: true,
  packages: [
    {
      location: '/path/to/fcl',
      name: 'fcl'
    }
  ]
};

loadModules(['esri/map', 'fcl/FlareClusterLayer_v3'], options)
  .then(([Map, FlareClusterLayer]) => {
    // you can now create a new FlareClusterLayer and add it to a new Map
  })
  .catch(err => {
    // handle any errors
    console.error(err);
  });

Overriding ArcGIS Styles

If you want to override ArcGIS styles that you have lazy loaded using loadModules() or loadCss(), you may need to insert the ArcGIS styles into the document above your custom styles in order to ensure the rules of CSS precedence are applied correctly. For this reason, loadCss() accepts a selector (string) as optional second argument that it uses to query the DOM node (i.e. <link> or <script>) that contains your custom styles and then insert the ArcGIS styles above that node. You can also pass that selector as the insertCssBefore option to loadModules():

import { loadModules } from 'esri-loader';

// lazy load the CSS before loading the modules
const options = {
  css: true,
  // insert the stylesheet link above the first <style> tag on the page
  insertCssBefore: 'style'
};

// before loading the modules, this will call:
// loadCss('https://js.arcgis.com/4.25/themes/light/main.css', 'style')
loadModules(['esri/views/MapView', 'esri/WebMap'], options);

Alternatively you could insert it before the first <link> tag w/ insertCssBefore: 'link[rel="stylesheet"]', etc.

Pre-loading the ArcGIS Maps SDK JavaScript

Under the hood, loadModules() calls esri-loader's loadScript() function to lazy load the SDK by injecting a <script> tag into the page.

If loadModules() hasn't yet been called, but you have good reason to believe that the user is going take an action that will call it (i.e. transition to a route that shows a map), you can call loadScript() ahead of time to start loading SDK. For example:

import { loadScript, loadModules } from 'esri-loader';

// preload the SDK
// NOTE: in this case, we're not passing any options to loadScript()
// so it will default to loading the latest 4.x version of the SDK from the CDN
loadScript();

// later, for example after transitioning to a route with a map
// you can now load the map modules and create the map
const [MapView, WebMap] = await loadModules(['esri/views/MapView', 'esri/WebMap']);

See Configuring esri-loader for all available configuration options you can pass to loadScript().

NOTE: loadScript() does not use rel="preload", so it will fetch, parse, and execute the script. In practice, it can be tricky to find a point in your application where you can call loadScript() without blocking rendering. In most cases, it's best to just use loadModules() to lazy load the script.

Using your own script tag

It is possible to use this library only to load modules (i.e. not to lazy load or pre-load the ArcGIS Maps SDK for JavaScript). In this case you will need to add a data-esri-loader attribute to the script tag you use to load the SDK. Example:

<!-- index.html -->
<script src="https://js.arcgis.com/4.25/" data-esri-loader="loaded"></script>

Without a module bundler

Typically you would install the esri-loader package and then use a module loader/bundler to import the functions you need as part of your application's build. However, ES5 builds of esri-loader are also distributed on UNPKG both as ES modules and as a UMD bundle that exposes the esriLoader global.

This is an excellent way to prototype how you will use the ArcGIS Maps SDK for JavaScript, or to isolate any problems that you are having with the SDK. Before we can help you with any issue related to the behavior of a map, scene, or widgets, we will require you to reproduce it outside your application. A great place to start is one of the codepens linked below.

Using a module script tag

You can load the esri-loader ES modules directly in modern browsers using <script type="module">. The advantage of this approach is that browsers that support type="module" also support ES2015 and many later features like async/await. This means you can safely write modern JavaScript in your script, which will make it easier to copy/paste to/from your application's source code.

<script type="module">
  // to use a specific version of esri-loader, include the @version in the URL for example:
  // https://unpkg.com/[email protected]/dist/esm/esri-loader.js
  import { loadModules } from "https://unpkg.com/esri-loader/dist/esm/esri-loader.js";

  const main = async () => {
    const [MapView, WebMap] = await loadModules(['esri/views/MapView', 'esri/WebMap']);
    // use MapView and WebMap classes as shown above
  }
  main();
</script>

You can fork this codepen to try this out yourself.

A disadvantage of this approach is that the ES module build of esri-loader is not bundled. This means your browser will make multiple requests for a few (tiny) JS files, which may not be suitable for a production application.

Using the esriLoader Global

If you need to run the script in an older browser, you can load the UMD build and then use the esriLoader global.

<!--
  to use a specific version of esri-loader, include the @version in the URL for example:
  https://unpkg.com/[email protected]
-->
<script src="https://unpkg.com/esri-loader"></script>
<script>
  esriLoader.loadModules(['esri/views/MapView', 'esri/WebMap'])
  .then(function ([MapView, WebMap]) {
    // use MapView and WebMap classes as shown above
  });
</script>

You can fork this codepen to try this out yourself.

Pro Tips

Using Classes Synchronously

Let's say you need to create a map in one component, and then later in another component add a graphic to that map. Unlike creating a map, creating a graphic and adding it to a map is ordinarily a synchronous operation, so it can be inconvenient to have to wait for loadModules() just to load the Graphic class. One way to handle this is have the function that creates the map also load the Graphic class before its needed. You can then hold onto that class for later use to be exposed by a function like addGraphicToMap(view, graphicJson):

// utils/map.js
import { loadModules } from 'esri-loader';

// NOTE: module, not global scope
let _Graphic;

// this will be called by the map component
export function loadMap(element, mapOptions) {
  return loadModules(['esri/Map', 'esri/views/MapView', 'esri/Graphic'])
  .then(([Map, MapView, Graphic]) => {
    // hold onto the graphic class for later use
    _Graphic = Graphic;
    // create the Map
    const map = new Map(mapOptions);
    // return a view showing the map at the element
    return new MapView({
      map,
      container: element
    });
  });
}

// this will be called by the component that needs to add the graphic to the map
export function addGraphicToMap(view, graphicJson) {
  // make sure that the graphic class has already been loaded
  if (!_Graphic) {
    throw new Error('You must load a map before creating new graphics');
  }
  view.graphics.add(new _Graphic(graphicJson));
}

You can see this pattern in use in a real-world application.

See #124 (comment) and #71 (comment) for more background on this pattern.

Server Side Rendering

This library also allows you to use the SDK in applications that are rendered on the server. There's really no difference in how you invoke the functions exposed by this library, however you should avoid trying to call them from any code that runs on the server. The easiest way to do this is to call loadModules() in component lifecyle hooks that are only invoked in a browser, for example, React's useEffect or componentDidMount, or Vue's mounted.

Alternatively, you could use checks like the following to prevent calling esri-loader functions on the server:

import { loadCss } from 'esri-loader';

if (typeof window !== 'undefined') {
  // this is running in a browser, so go ahead and load the CSS
  loadCss();
}

See next-arcgis-app or esri-loader-react-starter-kit for examples of how to use esri-loader in server side rendered (SSR) applications.

FAQs

In addition to the pro tips above, you might want to check out some frequently asked questions.

Updating from previous versions

From < v1.5

If you have an application using a version that is less than v1.5, this commit shows the kinds of changes you'll need to make. In most cases, you should be able to replace a series of calls to isLoaded(), bootstrap(), and dojoRequire() with a single call to loadModules().

From angular-esri-loader

The angular-esri-loader wrapper library is no longer needed and has been deprecated in favor of using esri-loader directly. See this issue for suggestions on how to replace angular-esri-loader with the latest version of esri-loader.

Dependencies

Browsers

This library doesn't have any external dependencies, but the functions it exposes to load the SDK and its modules expect to be run in a browser. This library officially supports the same browsers that are supported by the latest version of the ArcGIS Maps SDK for JavaScript.

You cannot use this helper library in Node.js, but you can use this library in server side rendered applications as well as Electron. If you need to execute requests to ArcGIS REST services from something like a Node.js CLI application, see ArcGIS Rest JS.

Promises

The asynchronous functions like loadModules() and loadScript() return Promises, so if your application has to support browsers that don't support Promise (i.e. IE) you have a few options.

If there's already a Promise implementation loaded on the page you can configure esri-loader to use that implementation. For example, in ember-esri-loader, we configure esri-loader to use the RSVP Promise implementation included with Ember.js.

import { utils } from  'esri-loader';

init () {
  this._super(...arguments);
  // have esriLoader use Ember's RSVP promise
  utils.Promise = Ember.RSVP.Promise;
},

Otherwise, you should consider using a Promise polyfill, ideally only when needed.

Licensing

Copyright © 2016-2022 Esri

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

https://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

A copy of the license is available in the repository's LICENSE file.

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arcgis-js-cli

CLI to build a template application and widgets using the ArcGIS API for JavaScript
TypeScript
137
star
50

arcgis-viewer-flex

Source code for ArcGIS Viewer for Flex - a great application framework for web applications.
ActionScript
135
star
51

arcgis-webpack-plugin

Webpack plugin for the ArcGIS API for JavaScript
JavaScript
134
star
52

solutions-geoprocessing-toolbox

Models, scripts, and tools for use in ArcGIS Desktop and Server to support defense and intelligence workflows.
Python
133
star
53

file-geodatabase-api

FileGeodatabaseAPI_1.4 (1.4.0.183) The File Geodatabase C++ API for Windows, MacOS and Linux
131
star
54

arcgis-maps-sdk-samples-qt

ArcGIS Maps SDK for Qt Samples
C++
129
star
55

geojson-layer-js

An easy way to load GeoJSON data into your ArcGIS map
JavaScript
126
star
56

OptimizeRasters

OptimizeRasters is a set of tools for converting raster data to optimized Tiled TIF or MRF files, moving data to cloud storage, and creating Raster Proxies.
HTML
126
star
57

arcgis-experience-builder-sdk-resources

ArcGIS Experience Builder samples
TypeScript
125
star
58

geojson-utils

A set of utilities for converting between standard geojson and other json formats
JavaScript
123
star
59

arcobjects-sdk-community-samples

This repo contains the source code samples (.Net c#, .Net vb, and C++) that demonstrate the usage of the ArcObject SDK.
C#
118
star
60

ago-admin-wiki

A collection of code samples, scripts, hacks, tools, and information for ArcGIS Online administrators.
117
star
61

arcgis-maps-sdk-java-samples

ArcGIS Maps SDK for Java samples
Java
112
star
62

arcgis-maps-sdk-toolkit-qt

ArcGIS Maps SDK for Qt Toolkit
C++
112
star
63

android-gps-test-tool

Test all aspects of Android's location capabilities. Configurable for trying out different scenarios.
Java
111
star
64

arcgis-powershell-dsc

This repository contains scripts, code and samples for automating the install and configuration of ArcGIS (Enterprise and Desktop) using Microsoft Windows PowerShell DSC (Desired State Configuration).
PowerShell
111
star
65

calcite-web

Authoritative front-end development resources for Calcite design initiative. Includes extendable base components and styles, as well as a modular and efficient framework for ArcGIS properties.
SCSS
108
star
66

arcgis-maps-sdk-unity-samples

Sample code for the ArcGIS Maps SDK for Unity.
C#
107
star
67

palladio

Palladio enables the execution of CityEngine CGA rules inside of SideFX Houdini.
C++
101
star
68

maps-app-android

Your organisations mapping app built with the runtime SDK for android
Java
101
star
69

storymap-journal

The Story Map Journal is ideal when you want to combine narrative text with maps and other embedded content.
JavaScript
97
star
70

arcgis-appstudio-samples

Collection of samples available in AppStudio for ArcGIS desktop to learn and help build your next app.
QML
97
star
71

geoportal-server-catalog

Esri Geoportal Server is a next generation open-source metadata catalog and editor, based on elasticsearch.
JavaScript
95
star
72

storymap-cascade

The Story Map Cascadeâ„  app lets you combine narrative text with maps, images, and multimedia content in an engaging, full-screen scrolling experience.
JavaScript
94
star
73

dojo-theme-flat

Custom flat theme based on Twitter's Bootstrap for Dojo dijits, dgrid, and esri widgets.
CSS
92
star
74

html5-geolocation-tool-js

Mobile ArcGIS API for JavaScript samples for testing various geolocation configurations.
HTML
92
star
75

application-boilerplate-3x-js

Starter application that simplifies the process of building templates for the ArcGIS.com template gallery.
JavaScript
90
star
76

angular-cli-esri-map

Example Angular component for building mapping applications with the ArcGIS API for JavaScript
TypeScript
88
star
77

arcgis-vectortile-style-editor

A simple Vector Tile Style Editor to update the styles of Esri Vector Basemaps
CSS
88
star
78

feedback-js-api-next

Try out the next release of the ArcGIS Maps SDK for JavaScript and share your feedback. Be warned: this release is still in development and is unstable.
87
star
79

workforce-scripts

A set of scripts to help administer Workforce projects.
Jupyter Notebook
77
star
80

ago-tools

A Python package to assist with administering ArcGIS Online Organizations.
Python
77
star
81

esri-leaflet-doc

Documentation, API Reference and Samples
Handlebars
77
star
82

cordova-plugin-advanced-geolocation

Highly configurable native Android interface to both GPS and NETWORK on-device location providers.
Java
74
star
83

maps-app-javascript

Your organizations maps app built with ArcGIS API for Javascript
TypeScript
73
star
84

collector-tools

A set of python scripts and geoprocessing tools to automate common tasks and workflows in conjunction with Collector for ArcGIS
Python
73
star
85

arcgis-maps-sdk-unreal-engine-samples

Sample code for the ArcGIS Maps SDK for Unreal Engine.
C++
73
star
86

webhooks-samples

Sample receivers, scripts, and workflows to help you get started with Webhooks in ArcGIS Enterprise
Python
72
star
87

terraformer-wkt-parser

Well-Known Text parser for Terraformer
JavaScript
71
star
88

geoprocessing-tools-for-hadoop

The Hadoop GP Toolbox provides tools to exchange features between a Geodatabase and Hadoop and run Hadoop workflow jobs.
Python
71
star
89

dojo-bootstrap-map-js

Samples for how to use the Esri ArcGIS API for JavaScript w/ Bootstap via Dojo-bootstrap
JavaScript
71
star
90

public-information-map-template-js

An ArcGIS Online mapping template to showcase social media on a map for disaster response and public information.
JavaScript
69
star
91

geoform-template-js

GeoForm is a configurable template for form based data editing of a Feature Service.
JavaScript
67
star
92

react-redux-js4

Boilerplate ArcGIS JS API 4.x app using React and Redux
JavaScript
66
star
93

calcite-ui-icons

A collection of UI icons built by Esri for applications.
JavaScript
64
star
94

pyprt

Python bindings for the "Procedural Runtime" (PRT) of CityEngine by Esri.
C++
64
star
95

mdcs-py

MDCS is an acronym for Mosaic Dataset Configuration Script and is the entry point to a collection of Python classes/libraries that could be consumed by a Python client application to complete a given workflow for creating a mosaic dataset, populating it with data, and setting all required/desired parameters.
Python
64
star
96

arcgis-maps-sdk-dotnet-demos

Demo applications provided by the ArcGIS Runtime SDK for .NET Team
C#
63
star
97

storymap-series

The Story Map Series lets you present a series of maps via tabs, numbered bullets, or a side accordion.
JavaScript
63
star
98

node-geoservices-adaptor

This is a node.js implementation of the ArcGIS REST API
JavaScript
63
star
99

cluster-layer-js

One example of how to cluster many point features
JavaScript
62
star
100

local-government-desktop-addins

A series of ArcGIS Desktop Add-ins used in the ArcGIS for Local Government editing maps.
C#
61
star