obs-websocket-py
Python3 library to communicate with an obs-websocket server.
Licensed under the MIT License
Project pages
GitHub project: https://github.com/Elektordi/obs-websocket-py
PyPI package: https://pypi.org/project/obs-websocket-py/
Installation
Just run pip3 install obs-websocket-py
in your Python venv or directly on your system.
For manual install, git clone the github repo and copy the directory obswebsocket in your python project root.
Requires: websocket-client (from pip)
Usage
See python scripts in the samples directory.
Or take a look at the documentation below:
Output of pydoc obswebsocket.core.obsws
:
Help on class obsws in obswebsocket.core:
obswebsocket.core.obsws = class obsws
| Core class for using obs-websocket-py
|
| Simple usage: (v5 api)
| >>> from obswebsocket import obsws, requests
| >>> client = obsws("localhost", 4455, "secret")
| >>> client.connect()
| >>> client.call(requests.GetVersion()).getObsVersion()
| '29.0.0'
| >>> client.disconnect()
|
| Legacy usage: (v4 api)
| >>> from obswebsocket import obsws, requests
| >>> client = obsws("localhost", 4444, "secret", legacy=True)
| >>> client.connect()
| >>> client.call(requests.GetVersion()).getObsStudioVersion()
| '25.0.0'
| >>> client.disconnect()
|
| For advanced usage, including events callback, see the 'samples' directory.
|
| Methods defined here:
|
| __init__(self, host='localhost', port=4444, password='', legacy=None, timeout=60, authreconnect=0, on_connect=None, on_disconnect=None)
| Construct a new obsws wrapper
|
| :param host: Hostname to connect to
| :param port: TCP Port to connect to (Default is 4444)
| :param password: Password for the websocket server (Leave this field empty if auth is not enabled)
| :param legacy: Server is using old obs-websocket protocol (v4). Default is v5 (False) except if port is 4444.
| :param timeout: How much seconds to wait for an answer after sending a request.
| :param authreconnect: Try to reconnect if websocket is closed, value is number of seconds between attemps.
| :param on_connect: Function to call after successful connect, with parameter (obsws)
| :param on_disconnect: Function to call after successful disconnect, with parameter (obsws)
|
| call(self, obj)
| Make a call to the OBS server through the Websocket.
|
| :param obj: Request (class from obswebsocket.requests module) to send
| to the server.
| :return: Request object populated with response data.
|
| connect(self)
| Connect to the websocket server
|
| :return: Nothing
|
| disconnect(self)
| Disconnect from websocket server
|
| :return: Nothing
|
| reconnect(self)
| Restart the connection to the websocket server
|
| :return: Nothing
|
| register(self, func, event=None)
| Register a new hook in the websocket client
|
| :param func: Callback function pointer for the hook
| :param event: Event (class from obswebsocket.events module) to trigger
| the hook on. Default is None, which means trigger on all events.
| :return: Nothing
|
| unregister(self, func, event=None)
| Unregister a new hook in the websocket client
|
| :param func: Callback function pointer for the hook
| :param event: Event (class from obswebsocket.events module) which
| triggered the hook on. Default is None, which means unregister this
| function for all events.
| :return: Nothing
Problems?
Please check on Github project issues, and if nobody else have experienced it before, you can file a new issue.