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planck_ecs
A minimalist and safe ECS library for rust!game_features
A set of data and constructs to use in games.minigene
A Minimalistic ASCII/Tiled Game Enginepartialfunction
Functions Usable With Specified Values πinventory-managoat
A Command Line Inventory Manager πamethyst-extra
Extra features for the amethyst engineentity_component
world-digger-amethyst
zplanck_ecs
Planck ECS for the Zig language! A simple yet efficient Entity-Component-System library.specs_wasm
Example of using specs with wasm.world_dispatcher
game_clock
half-matrix
A Half Matrix implementation. Like a normal matrix, but you only store half of it. Also it only contains bools.wotfg
BlazingNet
A networking library for making games and real time applications in rust.planck_ecs_bundle
specs_declaration
Macro to easily create SPECS Systemskey-fall
game_engine_core
unityecsbench
A benchmark made the same way amethystbench is for comparison purposes.zgame_clock
Provides Time and Stopwatch structures. Time is specialized for game frame timing while stopwatch is more general.half_caps
fOr ThOsE wHo LikE tO tAlK lIkE tHiSTaikoCopy
A copy of osu!taiko running on the amethyst engine.game_state_machine
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