Needle (@needle-tools)

Top repositories

1

compilation-visualizer

Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
C#
856
star
2

needle-engine-support

Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms. Documentation at https://docs.needle.tools
JavaScript
543
star
3

custom-timeline-editor

custom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools πŸ–Œ and C# to computeshader binding
C#
240
star
4

shadergraph-markdown

Markdown-like syntax for ShaderGraph properties, to make better material inspectors
C#
237
star
5

missing-component-info

Serializes and renders ⚠ missing component info in Unity
C#
137
star
6

selective-profiling

Selectively deep profile single methods in Unity's Profiler πŸ”¬
C#
133
star
7

ar-simulation

AR Simulation for Unity β€’ Right in the Editor β€’ Minimally Invasive
109
star
8

hybrid-packages

Export UPM packages as .unitypackage files
C#
106
star
9

needle-console

⚑ Improved Unity Console adding better log and stacktrace readability, log filtering, log hyperlinks and more
C#
80
star
10

needle-engine-samples

Live: https://engine.needle.tools/samples 🌡 Needle Engine sample scenes - use as examples and as a reference for learning 😊
TypeScript
74
star
11

animation-utils

This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missing clip bindings
C#
71
star
12

console-hyperlinks

Adds hyperlink handling for Unity console logs and more
C#
68
star
13

usd-viewer

USD Web Viewer based on Autodesk's WASM USD bindings and a three.js Hydra render delegate
JavaScript
67
star
14

shader-variant-explorer

Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.
C#
60
star
15

timeline-mixer

allows for overriding timeline animations per animator
C#
38
star
16

procedural-stochastic-texturing

C#
28
star
17

unity-deeplink

C#
27
star
18

remote-hierarchy

View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.
C#
19
star
19

unity-editor-modes

Change Unity Editor modes πŸ–₯
C#
17
star
20

glitch-package-installer

Service helping to create installers for Unity packages
JavaScript
15
star
21

transform-changed-helper

Handles transform.hasChanged for you
C#
15
star
22

CopyPaster

Copy paste gameobjects across Unity projects
C#
12
star
23

dxc-compiler-experiments

C#
9
star
24

needle-engine-modules

TypeScript
9
star
25

editorpatching

C#
8
star
26

needle-context-menu

Override Unity project menu items (experimental, dont use in production)
C#
8
star
27

unity-analyzers-starter

Custom Analyzers Sample / Starter
C#
6
star
28

unity-type-merger

Merge multiple classes into one using SourceGenerators
C#
5
star
29

lipsync

unity lipsync integration using rhubarb and timeline
C#
4
star
30

unity-prewarm-packman

Tiny helper package to speedup PackageManager startup time
C#
3
star
31

Unity-Custom-Undo

Handle custom commands in unity undo stack
C#
3
star
32

asset-explorer

Asset explorer built with Needle Engine and SvelteKit
TypeScript
3
star
33

custom-timeline-playground

C#
3
star
34

weaving

Persistent modifying using Fody (use at own risk)
C#
2
star
35

droplets

drop things on bats like there's no tomorrow
Batchfile
1
star
36

git-hooks

Auto install hooks when opening a repo
Shell
1
star
37

gpu-animation-testassets

C#
1
star
38

needle-tools.github.io

Public Website
HTML
1
star
39

gpu-animation

skinned animation on the gpu
C#
1
star
40

IL-explorer

Utility window to view Intermediate Language (IL) for any type in Unity Project πŸ”¬
C#
1
star