Direct port of the Bullet physics engine to JavaScript using Emscripten
Box2D is a 2D physics engine for games
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A fast and lightweight 2D game physics library.
High-performance C++ library for multiphysics and multibody dynamics simulations
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Kratos Multiphysics (A.K.A Kratos) is a framework for building parallel multi-disciplinary simulation software. Modularity, extensibility and HPC are the main objectives. Kratos has BSD license and is written in C++ with extensive Python interface.
The Legion Parallel Programming System
2D physics engine for games
LSD-SLAM
The Stan Math Library is a C++ template library for automatic differentiation of any order using forward, reverse, and mixed modes. It includes a range of built-in functions for probabilistic modeling, linear algebra, and equation solving.
A C++ library for linear algebra and geometry manipulation for computer graphics.
Minimalistic GUI library for OpenGL
Newton Dynamics is an integrated solution for real time simulation of physics environments.
Openframework wrapper for box2d
NVIDIA PhysX SDK
NVIDIA PhysX SDK 3.4
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
Real-time multi-physics simulation with an emphasis on medical simulation.
Stan development repository. The master branch contains the current release. The develop branch contains the latest stable development. See the Developer Process Wiki for details.
The code base of supertuxkart